This issue tracks issues specific to the OpenGL renderer **in Godot 4**. Godot 3 issues are not tracked here. See also https://github.com/godotengine/godot/issues/55871, which is specific to Vulkan Mobile-only issues. ### Bugs - [ ] https://github.com/godotengine/godot/issues/46129 - [x] https://github.com/godotengine/godot/issues/58927 - [ ] https://github.com/godotengine/godot/issues/65702 - [x] https://github.com/godotengine/godot/issues/65977 - [x] https://github.com/godotengine/godot/issues/66456 - [x] https://github.com/godotengine/godot/issues/66459 - [x] https://github.com/godotengine/godot/issues/66462 - [x] https://github.com/godotengine/godot/issues/66463 - [x] https://github.com/godotengine/godot/issues/66464 - [ ] https://github.com/godotengine/godot/issues/68464 - [x] https://github.com/godotengine/godot/issues/71799 - [x] https://github.com/godotengine/godot/issues/72488 - [x] https://github.com/godotengine/godot/issues/72602 - [x] https://github.com/godotengine/godot/issues/72873 - [x] https://github.com/godotengine/godot/issues/72882 - [x] https://github.com/godotengine/godot/issues/73826 - [x] https://github.com/godotengine/godot/issues/74111 - [x] https://github.com/godotengine/godot/issues/76334 - [x] https://github.com/godotengine/godot/issues/76802 - [x] https://github.com/godotengine/godot/issues/79567 - [ ] https://github.com/godotengine/godot/issues/79581 - [x] https://github.com/godotengine/godot/issues/82263 - [x] https://github.com/godotengine/godot/issues/82485 - [x] https://github.com/godotengine/godot/issues/82503 - [x] https://github.com/godotengine/godot/issues/82505 - [ ] https://github.com/godotengine/godot/issues/83223 - [ ] https://github.com/godotengine/godot/issues/83313 - [ ] https://github.com/godotengine/godot/issues/83788 - [x] https://github.com/godotengine/godot/issues/84386 - [ ] https://github.com/godotengine/godot/issues/84441 - [x] https://github.com/godotengine/godot/issues/87176 - [ ] https://github.com/godotengine/godot/issues/87763 - [x] https://github.com/godotengine/godot/issues/89942 - [x] https://github.com/godotengine/godot/issues/92091 - [x] https://github.com/godotengine/godot/issues/94183 - [x] https://github.com/godotengine/godot/issues/94406 - [ ] https://github.com/godotengine/godot/issues/94407 - [ ] https://github.com/godotengine/godot/issues/94408 - [x] https://github.com/godotengine/godot/issues/94455 - [ ] https://github.com/godotengine/godot/issues/95042 - [x] https://github.com/godotengine/godot/issues/95873 - [x] https://github.com/godotengine/godot/issues/97728 - [ ] https://github.com/godotengine/godot/issues/99399 - [ ] https://github.com/godotengine/godot/issues/102860 - [x] https://github.com/godotengine/godot/issues/103595 - [ ] https://github.com/godotengine/godot/issues/104429 - [ ] https://github.com/godotengine/godot/issues/104472 - [ ] https://github.com/godotengine/godot/issues/106450 - [ ] https://github.com/godotengine/godot/issues/106787 - [x] https://github.com/godotengine/godot/issues/107552 - [x] https://github.com/godotengine/godot/issues/108941 ### Missing features compared to `3.x` GLES3 - [x] https://github.com/godotengine/godot/issues/66455 - [x] https://github.com/godotengine/godot/issues/66457 - [x] https://github.com/godotengine/godot/issues/66596 - [ ] https://github.com/godotengine/godot/issues/69462 - [ ] https://github.com/godotengine/godot/issues/69463 - [x] https://github.com/godotengine/godot/issues/72823 - [x] https://github.com/godotengine/godot/issues/71029 - [x] https://github.com/godotengine/godot/issues/86318 ### Enhancements - [ ] https://github.com/godotengine/godot/issues/82504 - [ ] https://github.com/godotengine/godot/issues/76774 - [x] https://github.com/godotengine/godot/issues/95091 - [ ] https://github.com/godotengine/godot/issues/103094 - [x] https://github.com/godotengine/godot-proposals/issues/12059 ### Pull requests - [x] https://github.com/godotengine/godot/pull/66465 - [x] https://github.com/godotengine/godot/pull/91172
This issue tracks issues specific to the OpenGL renderer in Godot 4. Godot 3 issues are not tracked here.
See also #55871, which is specific to Vulkan Mobile-only issues.
Bugs
canvas_itemsorviewportleaves uncleared section if usingkeep,keep_widthorkeep_heightstretch aspect #71799blend_mulnot working correctly in (and alpha effecting blend modes that shouldn't use alpha) #72873--gpu-indexis ineffective when using the Compatibility rendering method #87763Condition "t->is_render_target" is true.is printed every time LightmapGI is baked with Environment mode set to Scene or Custom Sky #94407Missing features compared to
3.xGLES3textureLod()is blocky due to using linear mipmaps instead of Gaussian #72823Enhancements
ALPHA_HASH_SCALEin a custom shader) is not implemented yet #103094Pull requests