Tested versions
- Reproducible in v4.3.stable.steam [77dcf97]
(Unable to immediately test older versions)
System information
Windows 10 - v4.3.stable.steam [77dcf97] - Replicates on OpenGL
Issue description
If you set a StandardMaterial3D's texture to a 1 pixel thin texture and apply it to a mesh, it will render the mesh's material as completely black when playing via web.
In Editor as a single pixel thin texture:

In Desktop debug (Windows):

In web debug (Waterfox, but has been tested on Chrome, Edge, Firefox, etc, same result):

Steps to reproduce
- Create a StandardMaterial3D
- I set it to shading mode unshaded, but even if lit, it shows up as a slight dark grey/black.
- Apply 1px wide texture
Minimal reproduction project (MRP)
minimal-reproduction-project.zip
Tested versions
(Unable to immediately test older versions)
System information
Windows 10 - v4.3.stable.steam [77dcf97] - Replicates on OpenGL
Issue description
If you set a StandardMaterial3D's texture to a 1 pixel thin texture and apply it to a mesh, it will render the mesh's material as completely black when playing via web.
In Editor as a single pixel thin texture:

In Desktop debug (Windows):

In web debug (Waterfox, but has been tested on Chrome, Edge, Firefox, etc, same result):

Steps to reproduce
Minimal reproduction project (MRP)
minimal-reproduction-project.zip