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OpenGL: FXAA antialiasing is not reimplemented yet #69463

@Calinou

Description

@Calinou

Godot version

4.0.beta7

System information

Fedora 36, GL Compatibility, AMD Radeon RX 6900 XT

Issue description

FXAA is missing in 3D rendering in the OpenGL renderer. In comparison, Godot 3.x's GLES3 renderer supports FXAA.

Steps to reproduce

  • Set Screen Space AA to FXAA in the advanced project settings.
  • Run the project.

Minimal reproduction project

demo-fxaa.zip

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