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OpenGL: Debug draw modes are not working #82485

@Deojee

Description

@Deojee

Godot version

4.1.1 Macos

System information

M1 Macbook Air big sur

Issue description

Wireframe mode does not work in 4.1.1 WHEN COMPATIBILITY RENDERER IS ENABLED
image
this is godot 3.5 ^
image
this is godot 4.1.1 ^

Steps to reproduce

have a 3d mesh

set perspective to display wireframe

enable the compatibility renderer

be on mac (?)

Minimal reproduction project

N/A

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