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Signed-off-by: Ashton Larkin <42042756+adlarkin@users.noreply.github.com>
Signed-off-by: Ashton Larkin <42042756+adlarkin@users.noreply.github.com>
Signed-off-by: Ashton Larkin <42042756+adlarkin@users.noreply.github.com>
Signed-off-by: Ashton Larkin <42042756+adlarkin@users.noreply.github.com>
Signed-off-by: Ashton Larkin <42042756+adlarkin@users.noreply.github.com>
Signed-off-by: Ashton Larkin <42042756+adlarkin@users.noreply.github.com>
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Signed-off-by: ahcorde <ahcorde@gmail.com>
Signed-off-by: Ashton Larkin <42042756+adlarkin@users.noreply.github.com>
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| if (!pxr::UsdPhysicsCollisionAPI::Apply(geomPrim)) |
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you should create two schemas, one for the visual and another one for the collision, even if this implies to duplicate the mesh.
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I'm not sure that I understand what you mean - are you saying that the geometry should have two schemas applied to it (i.e., collision and something else)? What is the visual schema you mentioned, can you share a link to documentation/API somewhere?
Signed-off-by: Ashton Larkin <42042756+adlarkin@users.noreply.github.com>
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Signed-off-by: Ashton Larkin <42042756+adlarkin@users.noreply.github.com>
Signed-off-by: Ashton Larkin <42042756+adlarkin@users.noreply.github.com>
Signed-off-by: Ashton Larkin <42042756+adlarkin@users.noreply.github.com>
Signed-off-by: Ashton Larkin <42042756+adlarkin@users.noreply.github.com>
Signed-off-by: Ashton Larkin <42042756+adlarkin@users.noreply.github.com>
Signed-off-by: Ashton Larkin <42042756+adlarkin@users.noreply.github.com>
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As a note to myself and anyone else following the progress of this PR, here's what's supported as of commit 64b5915:
I still need to test the USD equivalents in simulation with Nvidia's isaac sim to make sure things behave as expected (so far, I have looked at the generated USD file via the usd converter script, and viewed contents of converted USD files with
Looking forward, I plan to work on converting lights and/or sensors next. |
Signed-off-by: Ashton Larkin <42042756+adlarkin@users.noreply.github.com>
Signed-off-by: ahcorde <ahcorde@gmail.com>
Signed-off-by: Ashton Larkin <42042756+adlarkin@users.noreply.github.com>
Signed-off-by: Ashton Larkin <42042756+adlarkin@users.noreply.github.com>
Signed-off-by: Ashton Larkin <42042756+adlarkin@users.noreply.github.com>
Signed-off-by: Ashton Larkin <42042756+adlarkin@users.noreply.github.com>
Signed-off-by: Ashton Larkin <42042756+adlarkin@users.noreply.github.com>
Signed-off-by: Ashton Larkin <42042756+adlarkin@users.noreply.github.com>
Signed-off-by: Ashton Larkin <42042756+adlarkin@users.noreply.github.com>
Signed-off-by: Ashton Larkin <42042756+adlarkin@users.noreply.github.com>
Signed-off-by: Ashton Larkin <42042756+adlarkin@users.noreply.github.com>
Signed-off-by: Ashton Larkin <42042756+adlarkin@users.noreply.github.com>
* Added more info to the main stage Signed-off-by: ahcorde <ahcorde@gmail.com> * Fixed complain about type Signed-off-by: ahcorde <ahcorde@gmail.com>
Signed-off-by: Ashton Larkin <42042756+adlarkin@users.noreply.github.com>
Signed-off-by: Teo Koon Peng <koonpeng@openrobotics.org>
* Added articulationRootAPI to SDF-USD converter Signed-off-by: ahcorde <ahcorde@gmail.com>
* Added tutorial to move an articulated arms Signed-off-by: ahcorde <ahcorde@gmail.com>
* Camera fixes to SDF to USD converter Signed-off-by: ahcorde <ahcorde@gmail.com>
* Added materials to SDF to USD converter Signed-off-by: ahcorde <ahcorde@gmail.com>
Signed-off-by: ahcorde <ahcorde@gmail.com>
Signed-off-by: ahcorde <ahcorde@gmail.com>
Signed-off-by: ahcorde <ahcorde@gmail.com>
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I'm having problem building this with other ignition libraries, when building libraries that uses sdformat, I am getting linker errors
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/usr/bin/ld: cannot find -lusdImagingGL
/usr/bin/ld: cannot find -lusdRiImaging
/usr/bin/ld: cannot find -lusdSkelImaging
/usr/bin/ld: cannot find -lusdVolImaging
/usr/bin/ld: cannot find -lusdAppUtils
collect2: error: ld returned 1 exit status
I think it's a combination of usd's cmake not being correct about the needed compiler flags, and that some libraries are not linking to sdformat via the target, but by XXX_Libraries variables, and that colcon is not correctly adding the workspace install directory to the list of default search directories.
Since #817 has been merged, updating this PR should fix the issue.
| list(APPEND @PKG_NAME@_INCLUDE_DIRS ${IGNITION-MATH_INCLUDE_DIRS}) | ||
| list(APPEND @PKG_NAME@_LIBRARY_DIRS ${IGNITION-MATH_LIBRARY_DIRS}) | ||
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| find_package(ignition-commonh@IGN_COMMON_VER@) |
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| find_package(ignition-commonh@IGN_COMMON_VER@) | |
| find_package(ignition-common@IGN_COMMON_VER@) |
typo?
upstream has removed this file, not sure if we can remove as well.
@koonpeng, sorry, we actually are not iterating on this PR anymore - now that we have merged #817, the approach being taken is to split this PR up into smaller pieces that can be built on top of #817. For example: We are keeping this PR open as a draft for reference, but once we have broken this up into smaller pieces that make use of the component infrastructure, we will close this PR. |
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thanks, I will look at #829 for my testing. |
🎉 New feature
Related to #736
Summary
This targets the
sdf12branch to add functionality for converting a SDF file to USD.Test it
Checklist
codecheckpassed (See contributing)Note to maintainers: Remember to use Squash-Merge