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Decrease light intensities#801

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ahcorde merged 1 commit intoadlarkin/sdf_to_usdfrom
adlarkin/sdf_to_usd_light_intensities
Dec 24, 2021
Merged

Decrease light intensities#801
ahcorde merged 1 commit intoadlarkin/sdf_to_usdfrom
adlarkin/sdf_to_usd_light_intensities

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Signed-off-by: Ashton Larkin 42042756+adlarkin@users.noreply.github.com

🦟 Bug fix

Summary

@ahcorde here's a PR that decreases light intensities in USD, since they were too strong before. Feel free to modify the values used in this PR based on the test results you see in isaac sim. Right now, I set the directional light intensity to 1000 (it was 50000 by default), and all other light intensities to be scaled by 100 w.r.t. the SDF value.

Checklist

  • Signed all commits for DCO
  • Added tests
  • Updated documentation (as needed)
  • Updated migration guide (as needed)
  • codecheck passed (See contributing)
  • All tests passed (See test coverage)
  • While waiting for a review on your PR, please help review another open pull request to support the maintainers

Note to maintainers: Remember to use Squash-Merge and edit the commit message to match the pull request summary while retaining Signed-off-by messages.

Signed-off-by: Ashton Larkin <42042756+adlarkin@users.noreply.github.com>
@adlarkin adlarkin requested a review from ahcorde December 23, 2021 17:16
@ahcorde ahcorde marked this pull request as ready for review December 24, 2021 08:36
@ahcorde ahcorde merged commit 043da19 into adlarkin/sdf_to_usd Dec 24, 2021
@ahcorde ahcorde deleted the adlarkin/sdf_to_usd_light_intensities branch December 24, 2021 08:36
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5 participants