[main] Update dependencies from dotnet/arcade#1
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[main] Update dependencies from dotnet/arcade#1dotnet-maestro[bot] wants to merge 1 commit intomainfrom
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…913.1 Microsoft.DotNet.Arcade.Sdk , Microsoft.DotNet.Build.Tasks.Installers , Microsoft.DotNet.Build.Tasks.Packaging , Microsoft.DotNet.Build.Tasks.Templating , Microsoft.DotNet.Build.Tasks.Workloads , Microsoft.DotNet.Helix.Sdk , Microsoft.DotNet.XUnitExtensions From Version 8.0.0-beta.23451.1 -> To Version 8.0.0-beta.23463.1
eerhardt
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Dec 16, 2023
…1423) * Update the rest of the components to use the ConfigSchemaGenerator. Also fixing a couple bugs in the generator: - Allow for just a LoggingCategories attribute - Fix a bug in the exclusion paths, which needs the node to be hooked to the parent to get the full path - Skip unsupported collections - Add some more int types * Improve json formatting (#1) --------- Co-authored-by: Sébastien Ros <sebastienros@gmail.com>
jfversluis
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Mar 4, 2026
Fix #1: Drain stdout/stderr tasks in a finally block so they are always awaited, even when WaitForExitAsync throws on cancellation. PipeOutputAsync now catches OperationCanceledException internally. Fix #2: Resolve build configuration from the AppHost's AssemblyConfigurationAttribute (same as DcpExecutor) and pass it to MauiBuildInfoAnnotation, so the pre-build and DCP's Run target use the same configuration and MSBuild's incremental build is effective. Fix #3: Add 10-minute build timeout via CancellationTokenSource so a hung dotnet build process cannot block the semaphore forever. BuildTimeout is an internal settable property for testability. Fix #4: Add tests for MauiBuildInfoAnnotation (properties, nullable), missing MauiBuildQueueAnnotation (skip), resource restart (build same resource twice), and unexpected exception types (semaphore release). Total: 90 tests passing (18 build queue + 72 existing). Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
jfversluis
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Mar 4, 2026
Fix #1: Move _buildCompletions.TryRemove into finally block in TestableBuildQueueSubscriber so cancelled/failed builds clean up their TCS entries, preventing stale entries on resource restart. Fix #3: Add MissingBuildInfoAnnotation_SkipsBuildAndReleasesQueue test that uses the real MauiBuildQueueEventSubscriber to verify the RunBuildAsync warning-and-skip path when MauiBuildInfoAnnotation is absent, and confirms the semaphore is properly released. Fix #5: Remove IDisposable from MauiBuildQueueAnnotation — no other annotation in Aspire implements IDisposable and the semaphore is garbage-collected on app shutdown. Remove the Dispose test. Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
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This pull request updates the following dependencies
From https://github.com/dotnet/arcade