
Being the cynical, society hating bigot that I am, there are few things in this world that arouse my deeply subverted, yet gleeful inclinations. Crippled children, elderly people falling over or the poor being euthanized can only sate your immoral propensities for so long, before your blackened tarnished soul demands some form of compassionate respite. Which ironically in this case has been satisfied by a new “Astro Bot” announcement. A literal Sony product that has been corporately groomed and focus tested to appeal to a demographic that enjoys a cute, saccharine mascot. And yet I couldn’t be happier. Having championed both the VR and glorified tech demo that is Astro’s Playroom, the latter of which is one of a handful of games to really utilise the PS5 controller in the way it was intended. I can honestly say that this could be the game to salvage the PS5’s disproportionate résumé of mediocrity.
Some conceited detractors would suggest that the Astro series is merely a farcical imitation of Mario, as if emulating one of the industries most successful gaming series is a negative. Astro Bot, despite its clearly cynical, box ticking superficiality, has always been a proponent for some of Sony’s more niche technological accessories. Whether that is being the foremost representative for dynamic, immersive VR experience with “Astro Bot: Rescue Mission”. A game that to my mind is not only one of the systems best VR games, but best PS4 game period. Or an advocate for the PS5’s neglected controller haptics, that have been endorsed by an almost floorless gameplay and a clear demonstration of how this functionality should be used for all PS5 games. All while providing a solid platforming experience and being an adorable curator for PlayStation’s illustrious history.
So I’m unironically thrilled to see Astro Bot get a fully formed “Playroom” like experience, that will once again remind the industry just how incredibly intuitive the adaptive triggers are. And just how desperate we are for a reliable series to salvage what might be PlayStation’s most frustrating generation to date. You only have to look at PlayStation’s latest “State Of Play” that announced the new Astro Bot to realise just how unoriginal and generic Sony, as well as the entire gaming industry are right now. Each competing to discover the next sustainable resource, through aggressive marketing and calculated metrics, rather than creating something original or most importantly, entertaining. Though Astro Bots next foray into mainstream gaming will be anything but original, it will hopefully be an experience that will distract me from the contemptuous mediocrity that continues to permeate the gaming market at present.

