Releases: flyinghead/flycast
Releases · flyinghead/flycast
v2.6: Per pixel with OpenGL ES, Battle cable server
What's Changed
- Per pixel rendering with OpenGL ES on mobile
- Match code server for battle cable games (F355, Virtual-On Oratorio Tangram and others)
- Outtrigger and Power Smash online gaming support
- Integer scaling and choice of filtering for output frame by @xander-will
- Audio: improved frequency envelope generator
- Fixed major issue with Mali GPUs when using Per-pixel rendering
- DreamPicoPort fixes and enhancements by @Tails86
- Combos to trigger emulator buttons (Pause, Exit, etc.)
- DreamPotato support by @RikkiGibson
- Configurable paths for BIOS, VMU and others, and UWP enhancements by @danprice142
- UI themes by @nexus382
- Better support for Thrustmaster wheels
- Panther DC controller emulation
- Improved arcade box art
- Improved on-screen keyboard support on Nintendo Switch
- iOS is no longer supported
- Texture upscaling is no longer available
Fixed games
- Battle Racer (new)
- Doom 64 (rendering)
- Mushiking 2003 2nd (new)
- Sonic Adventure
- Mobile Suit Gundam: Federation vs.Zeon
- Dinosaur King (inputs)
- Zombie Revenge (inputs)
- Virtual-On Oratorio Tangram (Naomi, VMU support)
- Sega Tetris (Naomi, network)
- Spawn (boot)
- Block Pong-Pong (inputs)
- Sega Rally 2 (crash)
- Jet Set Radio (audio)
- King of Route 66 (microphone support)
New Contributors
- @nexus382 made their first contribution in #1916
- @xander-will made their first contribution in #1976
- @Shockblast made their first contribution in #1992
- @RikkiGibson made their first contribution in #2000
- @falsepopsky made their first contribution in #2006
- @sonninnos made their first contribution in #2033
- @Clownacy made their first contribution in #2056
- @jlansing made their first contribution in #2089
- @danprice142 made their first contribution in #2095
- @cscd98 made their first contribution in #2167
Full Changelog: v2.5...v2.6
v2.5: DCNet, new on-screen gamepad, DreamConn+ and DreamPicoPort adapters
What's Changed
- DCNet: a free dedicated VPN service for Dreamcast games that only needs a basic Internet connection. 30 game servers are already available and more are coming.
- Improved on-screen gamepad for Android and iOS: move and resize controls, custom designs, arcade-specific layout, unused controls hidden based on game (arcade) or device (console games).
- Support for physical Dreamcast controllers with DreamConn+ and DreamPicoPort adapters: gamepad, VMU, vibration pack and more.
- New Dreamcast "Full Controller" with 2 analog axes and all possible buttons (Panther DC controller).
- Better analog axis emulation when using a keyboard or digital buttons by using a ramp up/down curve.
- Hardware CD/DVD/BD-ROM support
- GD-ROM arcade games load time reduced to zero.
- Improved GD-ROM access time, particularly with HLE BIOS.
- Fixed: Vulkan per-pixel mode on Mali GPUs.
- Work-around an OpenGLES bug in many drivers displaying the game screen upside down.
- Per-game VMU now compatible with multidisk games.
- Support for some encrypted cheats.
- Online support for Hundred Swords, PBA Bowling, StarLancer and The Next Tetris.
Fixed Games
- D+VINE
- Doom 64
- Fur Fighters
- King of Fighters XI
- Le Mans 24 Hours
- Manic Panic Ghosts!
- Pro Pinball
- Sega Clay Challenge
- Silent Scope
- Teenage Mutant Ninja Turtle Collection
- Tomb Raider - The Last Revelation
- World Kicks PCB
- World Series Baseball 2K1
- World Series Baseball 2K2
New Contributors
- @bsdcode made their first contribution in #1737
- @j-mattsson made their first contribution in #1769
- @oltolm made their first contribution in #1800
- @kosekmi made their first contribution in #1810
- @Tails86 made their first contribution in #1820
- @wongandj made their first contribution in #1842
- @rtomasa made their first contribution in #1871
- @Xphalnos made their first contribution in #1879
- @IsaacMarovitz made their first contribution in #1884
- @kapodamy made their first contribution in #1913
Full Changelog: v2.4...v2.5
v2.4: RetroAchievements, Force Feedback, Google Play release
What's Changed
- RetroAchievements support
- UI improvements with save state thumbnails
- Force Feedback support for some arcade games (F355, 18 Wheeler, Maximum Speed, Faster Than Speed, Initial D, Club Kart, King of Route 66, Tokyo Bus Guide, Sega Driving Simulator)
- Discord Rich Presence (Windows, macOS, linux)
- Android: gamepad rumble, custom Adreno drivers and many bug fixes and improvements
- Vulkan optimizations by @Wunkolo
- Various fixes by @vkedwardli
- Many upgrades by @scribam
Fixed Games
- Beach Spikers
- Capcom vs SNK 2000 Pro
- Irides: Master of blocks
- Mars TV
- Metropolis Street Racer
- Mortal Kombat
- Quake III
- Red Dog Superior Firepower
- Shin Nihon Pro Wrestling
- Soul Surfer
- Virtua Cop 2
New Contributors
- @Blackbird88 made their first contribution in #1507
- @Wunkolo made their first contribution in #1665
Full Changelog: v2.3...v2.4
v2.3.2: iOS re-release
Fixes a crash on iOS.
v2.3: Battle Cable, more SystemSP games, Switch improvements
What's New
- Battle Cable support
- SystemSP hopper games: kingyo, manpuku, shateki, magicpop, unomedal, puyomedal, ochaken and westdmrg
- Club Kart card reader support
- Gamepad dead zone and saturation settings
- Switch: touchscreen and joycon rumble support, bug fixes, performance improvements
- HID barcode scanner support for card games (Mushi King, Dinosaur King, Love & Berry)
Fixed Games
- Initial D v2/v3
- Melty Blood: Act Cadenza
- Confidential Mission
- The Maze of the Kings
- Spikers Battle
- NBA Showtime
- NHL 2K2
- Ready 2 Rumble Boxing
- Monkey Ball
- Crackin'DJ 1 and 2
- F355 (Naomi)
- Samurai Shodown VI
- Shenmue
- Test Drive Le Mans
- Sakura Taisen 3
- Death Crimson 2
- Force Five
- NHL 2K2
- Shakatto Tambourine
- Xtreme Sports
- Blue Stinger
- RevolveR
- Kaen Seibo
- Nittere Shiki! Mirai Yosou Studio
- Shakatto Tambourine Arcade
New Contributors
- @notcbw made their first contribution in #1271
- @dakrk made their first contribution in #1382
- @Immersion95 made their first contribution in #1413
Full Changelog: v2.2...v2.3
v2.2: SystemSP, F355 multiboard, VF.Net
What's New
- Naomi F355 multiboard
- Sega SystemSP emulation
- Virtua Fighter 4 RFID card support. VF.Net emulation server
- Naomi touchscreen (Manic Panic Ghosts, Touch de Uno 1 & 2, Touch de zunou)
- Hopper for Kick'4'Cash, Shootout Pool and Club Kart Prize
- F355 Deluxe and Touch de Uno 1 & 2 printer
- Sega Driving Simulator
- Android Scoped Storage
- SH4 under/overclock option
- Mushiking series
- Naomi Alien Front worldwide ranking server
- NetDIMM 3.7 networking high-level emulation
- Racing Controller, Fishing Controller, Maracas, Densha de Go controller, Pop'n'Music Controller (@AltoRetrato)
- Real time Video Routing for streamers (@vkedwardli)
- SystemSP RFID chip emulation: Dinosaur King, Love & Berry
- Dreamcast 32 MB RAM option (@cepawiel)
What's Improved
- Support for Windows CE games on 32-bit x86 arch
- Hotkeys for Save and Load State
- Force feedback info netcast to Boomlangnz's FFB plugin: F355, 18 Wheeler, Club Kart, King of Route 66
- Use a gamepad with arcade lightgun games
- Per-game VMU A1 option
- Improved detection of Windows CE games
- Latin-1 and Asian fonts support in HLE BIOS
- Video centering support (San Francisco Rush 2049, Street Fighter III - 3rd strike, Metropolis Street Racer)
- Daytona USA networking
- Eldorado Gate 4 to 7 compatibility
- Implement dithering in Full Framebuffer Emulation mode
- Upgrade dependencies, build improvements, and more thanks to @scribam
- And many, many, many bug fixes thanks to @kihato and all bug reporters
New Contributors
- @namtsui made their first contribution in #953
- @A-w-x made their first contribution in #1076
- @AltoRetrato made their first contribution in #1035
- @deviato made their first contribution in #1111
- @lhsazevedo made their first contribution in #1150
- @Nejsplitter made their first contribution in #1193
- @cepawiel made their first contribution in #1198
Full Changelog: V2.1...v2.2
V2.1
New features
- Full framebuffer emulation (Densha de Go 2, homebrew)
- Linux AppImage builds
- Automatic crash reporting with Sentry
- Broadcast arcade digital outputs (lights, force feedback) over the network
- Android keyboard support
- Various GDB fixes and improvements, CPU graphs, Profiler by @BigEvilCorporation in #832
- Texture Upscaling for iOS by @vkedwardli in #805
- And many, many, many bug fixes and performance improvements
New Contributors
- @pjagiello made their first contribution in #765
- @abouvier made their first contribution in #771
- @tunip3 made their first contribution in #814
- @BigEvilCorporation made their first contribution in #827
- @warmenhoven made their first contribution in #885
Full Changelog: v2.0...V2.1
v2.0: Naomi 2
- Naomi 2 support
- Card reader emulation (Initial D)
- Better Naomi networking. Network support for club kart, initial D, king of route 66
- Maximum Speed cabinet linking emulation
- Auto configuration of Naomi EEPROM (region, cabinet type, free play, etc.)
- Naomi widescreen cheats
- macOS: breakpad support
Native Depth Interpolationoption fixes many rendering issues with AMD GPUs
v1.3: GGPO, Xbox, DirectX 11
- GGPO netplay
- UWP/Xbox support
- New DirectX 11 renderer
- New & improved input configuration, per-game inputs
- Single-threaded mode
- Lua bindings
- VMU beep support
- GameShark cheat codes
- Vulkan support on macOS
- Support for 120+ Hz monitors (Vulkan, DX9, DX11)
v1.2: iOS, Nintendo Switch, Libretro core
- iOS support
- Nintendo Switch support
- New Libretro core
- DirectX 9: Support for VSync
- Open GL: Support for high refresh rate monitors (120+ Hz)
- Support for Windows CE games on 32-bit ARM platforms
- Crash reporting system (breakpad)