Texture Upscaling for iOS#805
Conversation
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Thank you for the openMP for ios! |
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@knsjoon during the cmake conf phrase, you should be able to see it is trying locate OpenMP, I have added the below message for iOS: then you need to If you want to play with iPhone Simulator, the library is compiled for x86_64 and arm also, but you have to link it manually |
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@knsjoon were you ever able to get your app to use more than one thread? |
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@DarvishKamaliaDL https://github.com/flyinghead/flycast/actions/runs/4918429105/jobs/8784744043#step:11:30 |
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I was able to link but couldn't get it to use more than one thread until I added |
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@DarvishKamaliaDL glad that it is working for you, FYR the flag should be set automatically by CMake when OpenMP is detected. Line 341 in 06270e6 |
Didn't know there is actual demand for this feature (requested by MaGi_TekK), so here we go!
build_ios_openmp.shto buildOpenMP.xcframework(since fat binary bylipocannot support arm64 iOS + arm64 iPhone Simulator)--disableSimulator)