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Whole:
Engine:
Game:
- Move most skeleton stuff to engine #3276
- Fix prediction errors if using cg_sprintToggle #3452
- Fix keynum_t binds in bind menu #3455
- Pre-build shader variants for spawning buildables #3471
Game data:
- Redoing map levelshots #3416
- rewrite the
commonandcolorsshaders in a better way UnvanquishedAssets/tex-common_src.dpkdir#9 - Remove polygonOffset from grate textures UnvanquishedAssets/tex-vega_src.dpkdir#4
- Fix double loading of human model texture UnvanquishedAssets/res-players_src.dpkdir#22
- Fix remapped shader not found UnvanquishedAssets/map-thunder_src.dpkdir#7
Postponed:
Maybe some new maps?
Some tex-atcshd texture set with height maps?
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