-
Notifications
You must be signed in to change notification settings - Fork 178
Open
Labels
Description
- renderer: implement native sRGB support DaemonEngine/Daemon#1687
- tr_shader: linearize fog colors DaemonEngine/Daemon#1796
- Add the linearColorMap, linearSpecularMap and linearRgbGen keywords and raw variants DaemonEngine/Daemon#1855
Add a shader keyword to tweak legacy blend shaders to workaround their incompatibility. - Fogs to fix in official maps #3427
We may want to implement a different algorithm? - Check game assets for linear colorspace compatibility #3395
Test all maps and take actions (use the keyword mentionned above, something else). - Redoing map levelshots #3416
Not something to be done to implement compatibility, but to be done once compatibility is implemented. - Update the build profiles in Urcheon.
- Rebuild all the stock maps, as part of a release.
- Re-release NetRadiant with an updated build menu.
We also have this but I don't know if we need it, I would prefer to avoid duplicating shaders, and we only need to load old maps the old way, we don't need to be able to build new maps the old way:
Reactions are currently unavailable