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[Community Project] Real Time Strategy Game

Hello everyone,
I’ve been working on an RTS Template and thought i will make this a community project instead, so everyone can learn and share and create. If you are a UE4 community member and a UE4 subscriber then lets join to create a AAA quality Strategy game (like Age of Empires, Rise of Legends etc). You can contribute anything (like characters, props, textures, materials, effects etc) and if we all work together we can make an amazing game using Unreal Engine 4.
If you feel like you don’t have absolutely nothing to contribute, please feel free to download this project and see how its done. Once you go through the Blueprints you might get an idea on adding something new ;). And dont forget to spread the word to all your friends. 🙂
I would like to have this game with a mix of AOE and fantasy with cool magical effects plus gorgeous graphics and exotic maps. But that is my suggestion only. Since this a community project i really want to hear your opinion too!
Some references from Google:
I have made a very basic framework and uploaded to Github. It shows:
- RTS Camera functions such as zooming and moving around with WASD and rotation with Right Click.
- Selecting character and moving him around.
- Selecting a structure from HUD and placing it on world.
- Grid placement for structure.
So what do you think? If you have any more questions, please do ask it here.
Updated video of my RTS Game in Unreal Engine 4
Update #2 for my RTS Example Game made in Unreal Engine 4 using Blueprints. (Click here for the old video)
New Features in update #2:
- Multiple units (civilian and fighter)
- Multiple buildings that can spawn each unit
- Building construction now takes 12 seconds to complete.
- Updated characters (From Epic’s Strategy Game Example)
- Various sounds (From Epic’s Strategy Game Example)




