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[WIP] [Update #4] RTS Game in UE4 using C++


New update on the RTS project. Dusted off this 4 year old project which was initially made in 4.12 if I remember correctly.

[WIP] [Update #3] RTS Game in UE4 using C++


Update #3 of my RTS Game in Unreal Engine 4 using C++.

  • Added Town Center. This is required before building any other buildings.
  • Added initial AI system. Villagers will find and go to the nearest resource and start gathering it.
  • Added few other buildings.
  • Added farm.

 

https://gaming.youtube.com/watch?v=8kyY0f78YbM

[WIP] [Update #2] RTS Game in UE4 using C++


Update #2 video of my RTS Game in Unreal Engine 4 using C++. In this video you can see villager building house, house creating new villager and villagers gathering wood and stone resource.

[WIP] RTS Game in UE4 using C++


I recently started a RTS Project in Unreal Engine 4 using C++. This is something I am working on my free-time and I want to release this as a game as soon as possible. I am using some marketplace assets for now. Here is my first video;

RTS Community Project: FayCliff Map


I updated the textures on FayCliff map. There is no landscape painting. In Material Editor i used Lerps with various Masks generated by World Machine.

FayCliff_1 FayCliff_2 FayCliff_3 FayCliff_4

RTS Community Project Update #2


So here is my latest work on RTS Community Project. I added the ability to spawn resources in editor using Blutility.

RTS Community Project Update #1


So here is my latest work on RTS Community Project. I have added the ability to select multiple units (via selection box) and move them all around! 🙂

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