Patreon for RTS game is now live!


Patreon page for Agora (code name for my RTS game made in C++ with Unreal Engine 4) is now live. All the details you can find on the Patreon page. Please support and spread the word as much as you can!

https://www.patreon.com/ryanjon2040

[WIP] [Update #6] RTS Game in UE4 using C++


Fog of war improvements and optimizations.

[WIP] [Update #5] RTS Game in UE4 using C++


New update on RTS game. Added Fog of war and new 3d models by gameluencer.

Discord Rich Presence Plugin for UE4


I released a plugin that supports Discord Rich Presence in Unreal Engine 4. You can grab it here: https://github.com/ryanjon2040/Discord-UE4

[WIP] [Update #4] RTS Game in UE4 using C++


New update on the RTS project. Dusted off this 4 year old project which was initially made in 4.12 if I remember correctly.

Building and Crafting game Cellular type generation


I just now wrote a cellular noise generation for our building and crafting game. At the moment our game supports generating White Noise, Value Noise, Cubic Noise, Cellular Noise, Simplex Noise and Perlin Noise. All of them with both 2D and 3D generation except for Simplex and White Noise which supports 4D as well.

Building and Crafting game Preview Videos


So I’ve been working on a building game inspired by Minecraft and here is the first preview video. I’ve heavily modified the Voxel Sandbox Toolkit plugin from Unreal Marketplace for this project.Here is the first preview that shows landscape generation.

Full playlist here: https://www.youtube.com/playlist?list=PL7fc8DYE3eVBu7AJKzH_Ry9FwOHtdKGl3

More info here: https://forums.unrealengine.com/community/work-in-progress/1725574-building-crafting-game-minecraft-inspired

Landscape generation.
Placing voxels based on height. Lower levels will have sand and top most covered with snow.
Generating exterior caves.
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