We continue on as a group, moving into retail WoW and trying to figure out what characters we are going to play.
We took a couple more runs at follower dungeons with mixed results as we tinkered with our group composition. We seemed to have the best luck in Neltharus, where NPC tank Captain Garrick ebbed and flowed between indifference and avoidance and managing to aggro every mob in sight.
Things seemed to go best when I ran with my Death Knight Tokarev, and all the more so when I moved from the two button play style of last week to a three button layout.
For whatever reason the attack with a big self heal doesn’t come up in the rotation, so I gave that its own slot on button 4 to grab a little health back when things were getting rough.
Also, that button in the control-1 slot is the one that turns on and off NPCs guiding the direction of the group.
The run was enough for me to go off later on my own in blood spec, which is his usual spec, made myself tank, and ran the instance as tank just to see if I could do better than Garrick… and it went pretty well. I mean, it is still a PUG-like experience with the DPS attacking whoever they damn well please, but Crenna the druid is such an OP robo-healer that it was pretty fun.
So I think I’ll just tank for the group next time.
If I want to play Tokarev. We shall see.
I did notice a couple of things. The first is that you do level up pretty quickly. While he started with a full blue bar, that quickly ran out but he still kept leveling up. He was 50 when we first kicked off and he is well into 56 after basically three dungeon runs.
The second was that he got the same item drop on all three runs, Sargha’s Smasher, a drop from the final boss. It is a nice 2H hammer, cool looking, hits hard, I like it. But in the era of personalized loot it had slightly different stats at each drop as I was a different level.
Which isn’t so bad at level 56 I guess. Moving at that pace he’ll get to level 70 soon enough and then have to commit to TWW content I guess. More follower dungeons are possible, though I think you have to unlock them by playing the expansion.
But what if I don’t want to play Tokarev? What if I want to play my Dark Iron warrior Dargan? Because he is kind of cool looking and the Dark Iron have some interesting housing stuff only they can buy. The only thing is that he is level 10.
And at level 10 you don’t get any follow dungeons unless you group with somebody higher level or who has unlocked them in Dragonflight. You can’t just follower dungeon yourself to 70.
I mean, you sort of can, but it requires you to pick Dragonflight from Chromie as your timewalking experience. The problem is that… I really don’t care about the story in WoW, and the further along the expansion trail you go the more the game absolutely insists you pay attention to the story.
I am even now working my way through Midnight and looking bored because here is another cut scene telling me thing beyond where to go and who to kill.
This is a personal flaw of mine, and not something that applies just to Azeroth. As I have said no doubt ad nauseam here on the blog, I care about the story of my character and the group I am playing with. Putting me in the cut scenes is cool… I appreciate the effort, honestly… but I am going to forget whatever was said the moment some NPC with punctuation over his head tells me to kill some people. Me completing the task is the story that interests me and not the NPC and his complaints about the world.
This is why I play EVE Online, and more specifically play in null sec in EVE Online. The story of my character and his corp, squad, alliance, or coalition is something I can help shape and it doesn’t matter what CCP or some random NPC wants.
I’m not saying you shouldn’t care about the story and the lore the devs have provided, I am saying that I seem to lack the gene that allows me to care about that sort of thing.
Which is why I probably keep ending up in Outland.
This may seem a bit off, given how often I have ranked The Burning Crusade as a middling expansion, problematic in its approach and unrelentingly grindy in its execution. As I have said in the past, the lesson that Blizz took from vanilla seemed to be that if killing 10 rats was good, then killing 15 or 20 much bet better.
The thing is, for an expansion, it doesn’t seem to mind if you don’t want to pay attention to the story.
It was also the absolute peak of the maximum quest hub experience, where you could pick up 5-10 quests at one go and just spend time out in the field killing stuff or whatever.
Also, my criticism of TBC has been largely in the context of it being the current live expansion. I don’t want to go back to 2007 and run that, we punted on running it in 2020, and when it went live on classic classic earlier this year it still had no appeal to me.
But as an experience in the context of something else being the live expansion, and all the more so in the post-level squish world where there are nine expansions after it, Outland is just a chill place to go kill stuff and not worry about the story.
Of course, I say that right now. I just launched into Hellfire Peninsula and everything is simple and I have a side bar full of quests that I have done many times before so I know exactly where to go and what to do. We’ll see how I feel when it is time for Terokkar Forest.
But I can just skip that if I don’t like it. Everything just scales to my level as I go. I can just go back to my Outland Zones Ranked post from 2022 and pick my favorites. I can avoid Terokkar… which honestly isn’t that bad… or the Blade’s Edge Mountains… which are totally as bad as I suggest… and go straight to Nagrand I guess.
Though that feels like going straight to desert. But I might do Hellfire Peninsula, Zangarmarsh, and then Nagrand. I’m feeling like I might have overrated Shadowmoon Valley on that ranking. But rankings are like that, very in the moment.
At least the way I do them.
So I have started down that path. We’ll see how long it lasts. I think he is 16 now.
But that brings me back to a problem I alluded to above with my Death Knight and getting the same drop three times with three different stats. As I level up, and the zones level up with me, my gear is going to be in an almost constant state of needing replacement.
While TBC is pretty good about shoving gear at you regularly, is it paced well enough to get me from 10 to 70?
That brought to mind heirloom gear, which was a thinking about heirloom gear. That was supposed to be the solution to alt gearing, giving them the equivalent of blue gear that would level up with them. Around since WotLK, heirloom gear has clearly gone through some changes.
To start with, the level squish messed everything up so I have a bunch of items in the gear tab that are good to a range of levels.
There was stuff in there that was good up to level 24 through to 59. I could get Dargan started with that, but I kind of wanted him to be able to get at least to level 50. Maybe even level 70.
I did remember that you could upgrade heirlooms, though the how I had to look up.
It turns out that buying them can be done in many currencies. I seem to recall buying quite a few via Darkmoon Faire. However, that route only lets you upgrade to level 35… or 34. There is a disconnect between what the gear says (e.g. level 49 above) and what the upgrade options say.
I mean, I am sure that somebody at Blizz has a long winded, hand waving explanation as to why they couldn’t match up the levels in two different views, but it seems dumb to me. Also, when you upgrade it then says level 59. not to 60. Do they just want us to feel cheated?
Speaking of feeling cheated, I found the vendor who sells heirloom upgrades for gold… and that shit ain’t cheap. The 50 to 60 upgrade and the 60 to 70 upgrade both run 7,500 gold. So 15K gold to get a level 49/50 piece of gear to level 69/70. And, while the price is lower for the previous increments, needing to go from 24/25 to 29/30 to 34/35 to 39/40 to 49/50 to 59/60 to 69/70 is quite and investment.
They also changed heirloom gear benefits. No longer does one piece give you a bit of an xp bonus. Now the whole thing is set based, and you need to have six pieces to fill out the set, which means given the ideal end state of just using heirloom gear to level 70 quickly runs into the barrier of me not having anywhere close to enough gold to cover that sort of thing.
You need 2 pieces of heirloom gear for the first bonus, 3 for the second, 5 for the third, and 6 for the final bonus. And the bonus is now a reduction in the consumption of your blue bar bonus rested xp. I guess that is fine. Still, if you want the full blue bar protection, you need six pieces.
I have never been good at pursuing gold, and felt kind of rich having 126K gold on my main, until I started doing the heirloom upgrade math in my head. Even if everything I had was only two upgrades from 70, and I was not close to that being true, the upgrades would cost 90K gold.
So maybe just two pieces of gear to level 70. Probably a weapon and then an armor piece.
Or maybe I defer that buying decision until I hit the cap for the first piece of gear. That sounds like a plan. There is no point in blowing a load of cash because I am suddenly starry-eyed about an alt. I’ve been there before… note the 42 characters I found when I did my play time inventory… and I have lost interest more often than not. So I loaded him up with heirloom gear and sent him off.
For now though, it feels almost like freedom to just be roaming around Hellfire Peninsula seeing the old sites.
So I like Outland I guess… just not when it is the primary focus. Or such is my theory of the moment. Felt old school. Might delete later.




















































