Posted in World of Warcraft

World of Warcraft: Walking into the Void

When my gaming PC was knocked out of commission permanently last week, it threw me for a loop. Suddenly, I didn’t have access to most of my MMOs and other games and had to make do while I started shopping for a replacement. Fortunately, I was able to load World of Warcraft retail on my Macbook Air and get in a good weekend of gaming with no other distractions — perfect for finally hitting level 90 on my Warlock and getting started on delves and gearing a bit.

I’ve really been enjoying doing full zone clears. I know a lot of people rush through the campaigns and ignore side quests, but that doesn’t feel right to me. Some of the side quests have better stories, for one, and some cool rewards (pets, housing decor). And by doing all the quests along with the occasional delve or dungeon, I had no problem hitting the new level cap before I was done with Zul’Aman.

However, what I didn’t realize until about halfway through is that even if I hit level 90, I wasn’t able to access world quests, higher-level delves, and the rest of the endgame stuff until I got through the campaign at least once. So my previous plan went out the window and I started to power through the campaign just to get it done. Like most of WoW’s campaigns, it was a big nothing-burger of a story, but at least it was fully soloable with the follower dungeons.

It was a surprisingly huge relief to finish the basic campaign and see all of the standard endgame systems unlock at once. That gave me more choice on a nightly basis, and I started to juggle weeklies, delves, campaign quests, and side quests depending on how I felt at the time.

I do want to get back to my Death Knight at some point and work on getting her leveled and geared up, but one character at a time — and I should probably wait for a timewalking or leveling event.

Posted in Rimworld

Rimworld: Alone, naked, and ready for an adventure

I think it’s high time for another Rimworld adventure — and another crack at its hard mode, Naked Brutality, where I start with a single character who has no gear, no clothes, no resources, and practically no chance. I’m playing on commitment mode with a randomly selected colony site, and the only advantage I’m giving myself is rerolling my character until I get some nice stats.

I ended up with Jake here, a disaster survivor who’s pretty good in a lot of desirable areas, including being brawler, having high construction, being good at researching, and being a good doc as well.

Jake landed in a temperate forest region near the equator with some large hills. This is all very desirable — food will grow year-round, it won’t get that cold, and there will be healroot scattered about to harvest. He got to work fixing up some ruins into a one-room base, getting almost all the necessities finished in the first day. I did prioritize him making a club to defend himself, however.

Food and clothing are going to be his biggest challenges at the start. Jake does what he can to harvest berries while planting some rice, but he’s not a hunter, and so meat and leather are going to be difficult for a brawler to get.

I’ve never done this before, but I had Jake run up and start thwacking a horse with his club to see if he could take it down. Lo and behold, he could — and with minor injuries! It wasn’t enough leather for an outfit, so I had him do it again, and the mare kicked him right to the ground. He had to crawl back to the base, hastily construct a passive cooler to counter a heat wave, and then miserably heal in bed.

And on top of all that, Jake got an infection, which could outright kill him — and even if not, it’ll keep him bedbound for a long time without much food.

But all might not be lost! Jake’s daughter Shin appeared out of the blue and joined the colony, giving me a much-needed second colonist to do some work while Jake hopefully heals. She even came with an autopistol and clothes, which is a win for how little we have right now.

And then a timber wolf immediately started hunting Shin, who fled into the base, followed by the wolf itsef. Jake did what he could to protect his daughter, who managed to gun down the beast. But now Jake’s bleeding and Shin can’t doctor, so this bodes very poorly indeed.

Why not a raid right now, too! Shin plugs the raider in the leg, but he cuts her down and kidnaps her right off the map. This game really hates me today.

Because Jake wasn’t dying of enough things, he got a second infection, was bleeding out, was starving, and then the raider left something on fire that ended up burning down the base with him inside of it. Thus ends this terrible Naked Brutality run. Lived up to its name, I guess!

Posted in Nostalgia Lane

Nostalgia Lane: The amazing run of SNES and PlayStation JRPGs

Around the turn of the century, I juked pretty hard into CRPGs — and later, MMORPGs — and left JRPGs in the dust. I know that they kept coming out and still do today, but I was satisfied that I’d lived through perhaps the greatest run of JRPGs that there ever was.

Because when you look back at the ’90s, you couldn’t do better for JRPGs than to spend the first half of the decade with the SNES and the second half with the original PlayStation. Between the two consoles, there were so many incredible classics.

The SNES had Chrono Trigger, Final Fantasy II and III, Dragon Quest III, Lufia I and II, Earthbound, Super Mario RPG, Secret of Mana, Tales of Phantasia, Breath of Fire I and II, Shadowrun, the 7th Saga, and more.

And then over on the PlayStation, we enjoyed Final Fantasy VII-IX, Suikoden I and II, Xenogears, Parasite Eve, Final Fantasy Tactics, Front Mission, Parasite Eve, Breath of Fire III and IV, Legend of Legaia, and Lunar SSS.

Some of these I played. Some I played extensively. And some I never knew about and/or had the money to buy them at the time, so they sailed right past me. I’m not really in a place in my life where I want to dip back into these older titles, but hey, never say never.

I appreciated the fact that all of the ones I did engage with were very pick-up-and-play without having to worry about bending myself into knots trying to get them to work on a computer. The cartridges simply worked, and I could get my progression leveling fix along with exploration, looting, and a semi-coherent story. Usually.

At that time, this is what I needed, and I appreciate the flashy fun and nonsensical narrative that JRPGs provided.

Posted in Music

New headphones, retro music tech

Last Christmas, my father-in-law — a tech geek if there ever was one — absolutely surprised me with the gift of an Airpods Max. At first I was kind of lost for what to do with it, as I already had perfectly serviceable Sony bluetooth headphones and all of my wired headphones. Getting what I realized was a pretty expensive gift that I had no idea where to fit into my normal use was a little concerning.

However, over the past couple months, the Airpods Max has become my absolute favorite headphones I’ve ever had, hands down. First of all, they fit my head like a dream. I have a big head (insert joke here), so most headphones make me look even wider. But these are flat and slip over my ear well, keeping a trim form factor. And despite their metal build, the Airpods feel very comfortable wearing for extended periods of time.

Then there’s how the headphones automatically connect to my Macbook Air, phone, and iPad Mini (I have way too many Apple devices, I know) whenever I’m using them. That’s been extremely convenient.

And then my favorite feature, the noise canceling system, is absolutely amazing. I thought I’d hate this, but it’s just the opposite. I love using it in noisy public places (like supermarkets) to quiet everything so I can listen to music or a podcast, or while washing dishes, or even in our family room where there’s a lot of noise from the kids and TV and gaming systems. I don’t noise cancel all the time, but sometimes, yes, it’s great — and it’s easy to turn it off and on so I can hear external noises too.

The last piece of the “I’m falling in love with this device” puzzle came when I purchased a USB C to headphone jack adapter. With this, now I can plug the Airpods right into my older iPods and get incredible sound out of them. I rocked this setup at the store the other week and felt cooler than I ought to.

Posted in Gaming Goals

Syp’s gaming goals for April 2026

March 2026 in review

  • Not that you need to be privy to my personal life, but March was simultaneously one of the more difficult and more packed months I’ve had in a long time. With all of that plus the melting down of my 10-year-old gaming PC halfway through the month, my gaming time was more limited than I would’ve liked. Alas!
  • World of Warcraft: Midnight officially launching was the big event of the month by far, and I was quite happy to slowly — oh-so-slowly — level up and work my way through the main campaign with my Warlock. I put retail WoW on my laptop and had some fun gaming with my wife as well.
  • I was burning out pretty hard in Lord of the Rings Online, pushing through the rest of the third zone of Kingdoms of Harad and into the fourth. The new Spring Festival content was fun, but I saw the writing on the wall requiring a break, so I’ve been stepping away.
  • WoW Classic saw more Shaman leveling through my 40s, but I’m still nowhere near The Burning Crusade. Yet. It’s been fun and relaxing, though.
  • I played and blogged a little about Barony, a pixelart dungeon crawler that’s had some rave reviews. It was cool and I did leave it on my laptop.

April 2026 goals

  • The one sure thing I have going is that I’m really enjoying WoW Midnight and want to pour more time into this expansion. After I finish up the leveling campaign, my goal is to settle into weeklies and then start working on side quests that I skipped past.
  • I’ll probably keep playing WoW Classic — it’s comfortable, but I’m also not on fire for it right now. So it’s there, and I’ll probably be there with it. Getting to Outland would be a huge goal achieved for this month, but I doubt it’ll happen.
  • I might blog through a Rimworld run for your entertainment, and I’m planning on picking up Outbound when it comes out on April 23rd.
  • That’s it! Getting a new gaming PC is a big priority right now, but we’re waiting on a good find and some finances to line up, so that might not be until May.
Posted in Lord of the Rings Online

LOTRO: The death of a computer

Instead of kicking off today’s blog post with more adventures in MMOs, I have to announce the sad demise of my gaming computer. The other night I heard some very disturbing noises and my hard drive absolutely crashed, and upon trying to reboot, the computer wouldn’t go into Windows at all. And even though I got a good decade out of the machine, it was still a big blow. I lost some files, some programs, and the ability to game with it. It’s one thing when you’re expecting a computer to go or ready to replace it, but it’s another when the end of its life comes out of left field.

All was not lost, though. I still had two laptops that could handle some gaming and handle podcasting, blogging, and other online hobbies. Honestly, I kind of saw this as an excuse to step away from LOTRO again and explore other ideas.

I’m not super-keen on the idea of the spring zone being yet another expansion region, because I am over and done with the whole Umbar crusade. It was interesting for a while, then just fine, then increasingly wearisome. It feels like I’ve been on a vacation that lost its luster a while back and hasn’t let me leave to go back home.

A forced break or an event that makes you streamline life for a little while can be a welcome development. It’s been kind of an insanely busy March, and April doesn’t look any less crazy for me. Priorities being what they are, gaming time comes at the expense of all else — even rest, which I need a lot of these days.

I am looking forward to a couple of smaller spring and summer releases with Paralives (May 25) and Outbound (April 23). But those are really the only games that I am eager to experience outside of the handful I’m currently playing. After all, there are tons of titles, including plenty of RPGs, on my backlog if and when time permits.

Posted in Lord of the Rings Online

LOTRO: A spring fling

Taking a week off LOTRO definitely helped to relieve some of that internal pressure to progress and perform, but I didn’t want it to be long-term. With another zone on the horizon, I didn’t want to get too far behind. Plus, getting a character to the content cap is a relief valve of another sort. And hey, the good news (for me) is that my Minstrel doesn’t really need to do any more virtues if she doesn’t want, as I’m at the cap for my core five.

And it was with a great amount of relief that I entered Idagal, the fourth and final zone (for now) of Kingdoms of Harad. It’s not as though this place is a looker, but at least its landscape feels more normal — kind of scrub desert. And having the finish line (for now) in sight is encouraging. Once I get this expansion done, I’ll feel more free to pursue other objectives.

Glad to see an oasis, but I fear this is the only attractive-looking part of this entire zone, if the map is to be believed. Still, I’m happy it’s here. Nice to see some color and life. I could’ve done without the quest where you have to find five sheep that are trying very, very hard to hide from you in the thick foliage. At least I got a herding dog pet out of that one.

Meanwhile, my Lore-master engaged in some of the Spring Festival content, especially with an eye for the newer quests. I had to pick up the daffodil goat, too, because (a) goats are GOAT and (b) this thing is adorable. It’s fun to have different types of goats on my various characters.

Posted in World of Warcraft

WoW Classic: Dashing and daring, courageous and caring

One lone Shaman, level 45, doggedly going through the world of Azeroth, making a slow and meandering way to Outland. Yet enough of these level dings, enough progress keeps happening so that I don’t feel overly antsy. I think the Burning Crusade XP changes really smoothed things out well for the vanilla content.

As I ran into Badlands, I reflected on how great it is to actually see water in Loch Modan. Cataclysm did you dirty, girl.

It was a great relief to be able to blast through the numerous quests in the Badlands — I have memories of getting bogged down here, competing for mobs, both in vanilla and Classic. But I suppose that most of the playerbase has moved on, so there weren’t as many people around. Some, but not many.

I was watching a video in which the author asked himself why he plays WoW Classic. It’s a deeper question that you may at first realize, and the answers we all give may be wildly different. Right now for me, that answer is “comfort and consistency.” It’s a very familiar game with a slower playstyle that greatly appeals to me. I like the gradual progression to the level cap and with better armor. And I enjoy this older version of the world where I still make new (to me) discoveries, like the above library in Stormwind that I’ve never seen.

I love finding the little artistic touches in Classic that wouldn’t look out of place in modern WoW. The art team in this game always knocked it out of the park, right from the beginning. Square prairie dogs and all.

Posted in World of Warcraft

World of Warcraft: Buzzing into the Arcantina

There’s moving slow, taking your time, and smelling the roses… and then there’s going so slow that it becomes embarrassing. The latter is what I’ve experienced this month so far in WoW Midnight, mostly due to time restraints outside of my control. I’ve been enjoying crawling through the opening zone, doing all the side quests, catching pets, doing the first dungeons and delves… but I also do want to get to the point where I can engage in some of those more lucrative weeklies. The solution here is to push delves and dungeons a bit to get from level 84 to 90, start in on weekly content, and then double back and do the other zone stuff and campaign at my leisure.

At the choose-your-own-adventure portion following the first zone, I went with Arator’s Journey because it seemed like it was the only choice not tied to a specific zone. Might as well get it out of the way, ya whiny Paladin. But I’m not that grumpy, because Blizzard gave us back steady flying. As a not-fan of skyriding, I was happy to get my dependable flight form back.

Going on this questline made me reflect on the fact that I never really mained a Paladin, even though the hybrid nature should appeal to me. I’m not incredibly opposed to it, but right now my thinking is that I’m going to save a Pally character for Classic Plus, whenever that arrives.

Unlike the last expansion, this time around my wife’s back in the game and actually out-pacing me in terms of leveling and content. She takes one to two-year breaks between WoW bouts, but right now I think she needed a fun project to blow off steam, and this MMO ended up being it. She’s especially excited to make gold on the auction house, and I’ve found that discussing the game’s been an engaging conversational piece for both of us. So WoW for martial bonding, I guess!

I’ve very much been looking forward to the Arcantina, accessed through Arathor’s Journey. The idea of it is perhaps the most intriguing of the entire expansion: A magical tavern resting place where you can hang and then get a weekly adventure to somewhere in the world. The place is just perfect — magical, cozy, inviting, and free potions all around the place!

I think I made a new friend.

Posted in World of Warcraft

WoW Classic: Dwelling in Duskwallow

Even though I’m level 42 in WoW Classic, I don’t think I’m going to be seeing Burning Crusade’s Outland any time soon. Play sessions have been sparse and limited as of late, and I know I still have about half the leveling journey (more or less) until I’m level 58. On the plus side, absolutely no rush and no desire to blitz through all the content. This is something I’m just playing for the feel and accomplishment rather than any specific long-term goal.

Duskwallow Marsh questing is pretty good times, all things considered. The zone hits a lot of my checklists: Visually interesting, easy mobs, easy grinds, lots of straight-forward quests. And hey, beating up teenage mutant whinging turtles never gets old.

My wife came into the office while I was playing and immediately commented how familiar this all looked — that she hadn’t seen WoW in this state for a long time. Because, of course, she’s only played retail off and on for years now and never expressed any interest in Classic. I might have to nudge her in this direction, because I suspect she enjoys the journey more than endgame stuff these days.

One of the most underrated additions with The Burning Crusade is the zone revamp for Duskwallow Marsh. It turned it into a lifesaver for the mid-40s with some great questing, another flight point and hub, and fun grinding to boot. It might even be my imagination, but the drops seem better here too.