Maschinengewehr aus jeder galaxie, heilen wir allgemeine agonie (Insurgency, 2014)

I should stop writing about Counter-Strike: Global Offensive, I’ve said too much already. But thinking about it makes me a bit concerned about so called survival* games being developed these days. Not only Counter-Strike, in my experience, from 1.3 to Global Offensive, was never riddled with cheaters but, over time, good ideas about players/community management we’re directly melt into the game user interface. For instance, someday /votekick was modded: now it is a just click away. Since internet is no longer a thingy for a chosen few, these players/community managements features are a must have, there is no way around. … Continue reading Maschinengewehr aus jeder galaxie, heilen wir allgemeine agonie (Insurgency, 2014)

Was it for this daddy died ? (Call of Duty 4/7/8, 2007 – 2011)

That’s no april fools’, I expect a new Call Of Duty to be published this year around November. I notice that, according to Steam, I already played around 137 hours to Modern Warfare 3 (MW3), while the year before I played around 191 hours to Black Ops (BOPS), which one I left untouched since then. I won’t go in details describing these games, and keep focused only on multiplayer. I almost assumed Den Kirson would never release anything about MW3. I’ll only point out I found myself playing to Modern Warfare (MW1 from 2007) recently, when it comes to FPS. … Continue reading Was it for this daddy died ? (Call of Duty 4/7/8, 2007 – 2011)