N’y pense plus, tu es de passage II. (Cities: Skylines, 2015)

Testing further Cities: Skylines, 2015, so far I managed to build a perfect highway interchange. Except that this one, three layered, is overly expensive. Three times the price of my first attempt (some roundabout on top of the highway, typical of “Paris périphérique”) : The next logical option was to make a cheaper version by reducing the number of lanes of the direction changes. I even added pedestrian passage. It is way cheaper but it’s still a very big thing hard to place. So I just realized that having highway exits on both sides at the same spot could actually … Continue reading N’y pense plus, tu es de passage II. (Cities: Skylines, 2015)

N’y pense plus, tu es de passage (Cities XL, 2009; Sim City 5, 2013; Cities: Skylines, 2015)

Some time ago, I was replaying good old Sim City 4 Deluxe.  Then I had other stuff to do and it did not make much progress. Then Sim City was released. And by Sim City, they, EA Games, meant Sim City 5. Thanks to my general rule to never buy any game released by EA Games, I skipped it and reviews confirmed that I was not missing anything. On the side, I also gave a try to Cities XL. The very notion of zoning residential area with a specific social class set seemed to me unrealistic. France’s very own history … Continue reading N’y pense plus, tu es de passage (Cities XL, 2009; Sim City 5, 2013; Cities: Skylines, 2015)