🚀 Introducing Rig UI for Blender 4.0! 🚀
Streamline your animation workflow with our new tool:
✅ Easily manage bone collections' visibility (replacing old layers)
✅ Customize your UI with sleek icons and reorderable buttons
✅ Toggle visibility with a single click!
🔗 FREE
More @LordsManor animaitons getting ready, some of them now using the new facial animation systems. Super excited to finish all combat animations and move on to doing some awesome facial expressions!
#gamedev#IndieDevs#b3d
Select the source mesh, shift select target. Enter weight paint. Weights > Transfer weights. And choose these settings: (nearest face interpolated, 1-5m on ray, source “by name”)
I created a new addon to create a custom UI panel to control the bones' visibility.
I need some beta testers before I make it available for free.
- Add layers as toggleable visibility buttons
- Add icons
- Choose in which panel to have your custom UI
@Blender#b3d