This is it everyone! In about an hour the game will be out in early access. Thank you for your support along the way, I promise to continue to work hard and listen to your feedback. I have one request. Please leave a review. It really matters to me as a developer. Thank you!
Since yesterday's launch Manor Lords has already sold over 1 million copies & hit a peak Steam concurrent player count of 170k - highest ever for a city builder (or for other different genres like GSG/4x/colony sim). Congrats @LordsManor, we're honored to serve as your publisher!
It's VERY work in progress but I wanted to share the new "castle planner" tool that was born out of our debates.
-Palace first, walls & modules later
-Favor freedom
-Modules reserve space to grow in width
-Modify your plan & hit commit. All tweaks will be done in 1 construction.
Your ultimate medieval bundle awaits!
Grab #KingdomComeDeliverance, #KCD2, and @LordsManor together on Steam at a discounted price.
Available 7 days only during Sword Fest!
I owe you an apology, but I will do it without a colored background. I wanted to hit 2023, but I failed. We pushed it to 26 April 2024.
I'm sorry - it was a tough decision, but the game needs more bugfix and polish, even for an early access.
But! There are good news too.
Here's the big news everyone. In a couple of weeks you'll be able to check out the citybuilding part of Manor Lords for free during the Steam Next Fest. I'm really excited to finally see you play the game and eager to hear your feedback!
Soaring past two million copies sold,
Lords and ladies rejoice!
April 26th marked the beginning,
Venturing into Early Access with great success.
Incredible achievements made possible by all of you.
Congratulations to @LordsManor from Hooded Horse!
You have been chosen to govern a land of great peril and promise. Will you prove yourself worthy, or will you perish?
Take charge of your people in Manor Lords on Steam, GOG, and PC Game Pass on April 26, 2024, with a console release date to be revealed at a later time.