ohhh so if you derive the normal for an SDF you can pass it into the principled BSDF shader and render fake geometry with environment reflections and lighting :d
RockstarGames has modeled fingerprints on touchscreens in GTA 6 🤯
Readers added context
The fingerprints were not “modeled” - which possibly suggests individually crafting them
It’s just a texture - a png of fingerprints over an object- games have been doing this for years
x.com/blood_gutters/…
blender will never be industry standard because no big studios use it because it's not industry standard because no big studios use it because it will never be industry standard becau-