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Retro Game Coders

Retro Game Coders

Retro computer/console game + dev community

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Programming

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ASCII Dungeon for Atari ST and Amiga C Programming

ASCII Dungeon Tiles on Amiga and Atari ST (C Programming)

In this part of the series we look at how Atari St and Amiga handles ASCII text and we create a hard-coded dungeon in C.

Read moreASCII Dungeon Tiles on Amiga and Atari ST (C Programming)
Squeezing Games into 8-bit Machines

Retro C Versus BASIC: Squeezing Games into 8-bit Machines

It's weird but sometimes BASIC beats C, in ways you might not expect!

Read moreRetro C Versus BASIC: Squeezing Games into 8-bit Machines
c64 basic 8 BIT GUY RANDOM MAZE

Zero Lines Maze: What the 8-Bit Guy’s One-Liner Can Still Teach Us

What can we learn from 8bitguy's version of the famous C64 BASIC random maze ...?

Read moreZero Lines Maze: What the 8-Bit Guy’s One-Liner Can Still Teach Us
C64 Viewport Map smaller

C64 BASIC: Game Map Overhead “Camera View”

Explanation of how to create an Ultima-style map view turns into an adventure in C64 BASIC optimisation

Read moreC64 BASIC: Game Map Overhead “Camera View”
LOOPS in Atari ST and Amiga C

Programming the Amiga and Atari ST in C: Counter Loops and Game Ticks

Time to investigate how loops work in C as we develop a game for the ST and Amiga

Read moreProgramming the Amiga and Atari ST in C: Counter Loops and Game Ticks
Atari ST and Amiga Programming in C

Programming the Amiga and Atari ST in C: Hello World with VBCC

Now my retro programming IDE has Atari ST and Amiga VBCC compiler support, I figured it was time to return to the programming in C tutorials for these systems.

Read moreProgramming the Amiga and Atari ST in C: Hello World with VBCC
Amiga ST Retro IDE updates May 2026

Amiga and Atari ST: 16-Bits in Your Browser!

Code for the Amiga and Atari ST, right in your web browser (including AMOS/STOS!)

Read moreAmiga and Atari ST: 16-Bits in Your Browser!
Commodore 128 Programming

Programming the Commodore 128

Programming the strangely wonderful Commodore 128

Read moreProgramming the Commodore 128
RGC-BASIC V2

Announcing RGC-BASIC V2.0: Mod Tracker Music and Modern Games Capabilities!

RGC-BASIC has reached Version 2 already! I didn't intend to attempt to build a BASIC language game engine but it's getting close to being that anyway ...

Read moreAnnouncing RGC-BASIC V2.0: Mod Tracker Music and Modern Games Capabilities!
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Retro Game Coders

Retro computer/console game + dev programming community by Chris Garrett

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