Retro C/C++ Programming tutorials showing you how you can code games on 8 and 16 bit computers from the 1970s, 80s and 90s. Covers the very basics, plus cross-development compilers such as CC65, LLVM, VBCC, Z88DK.
ASCII Dungeon Tiles on Amiga and Atari ST (C Programming)
In this part of the series we look at how Atari St and Amiga handles ASCII text and we create a hard-coded dungeon in C.









