Adding this in the next update.
Vadeum
Creator of
Recent community posts
Ah okay. Well, in the full game it's likely some origins will start in later regions like Valenthar. But yeah, otherwise you would need to manage your time. However:
- There might be the possibility of building permanent shortcuts in the world, like a path through the woods
- There may be ways to increase your life span
- Meta-progression would significantly increase your overall strength so you progress through tier 1 regions faster
That's understandable. I plan to break down those details in tooltips eventually. The gains from those stats vary based on the weapon you have equipped so it's something I'll show in the Gear tab.
Generally, you shouldn't swap weapons early on, so I adjusted the first trader to stop selling the weapon you aren't using. If you have some Valor, it can help you catch up train another physical weapon, but it's probably still not optimal in the demo at least.
For meta-progression, it's going to change/develop a lot. I agree it's not super rewarding right now.
Thanks for playing :)
For your lore tab suggestion, I do plan to add a Journal tab. It would probably be unlocked in the 2nd or 3rd life so as not to overwhelm people. Overall, I've been thinking about ways to make things a little less overwhelming.
The suggestion for more reactivity around your accomplishments is good, and I'll see what I can do to expand on it. There's actually a bit of that in place. For example, if you remember Bess talking about the missing caravans, that’s something you can eventually resolve, and people will react to it while the world permanently changes.

