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Enable smooth shading for textures#865

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banesullivan merged 1 commit intomasterfrom
feat/smooth-tex
Aug 20, 2020
Merged

Enable smooth shading for textures#865
banesullivan merged 1 commit intomasterfrom
feat/smooth-tex

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While working on pyvista/pyvista-support#230, I noticed that the active t_coords would get wiped when doing the smooth_shading option. This fixes that

@banesullivan banesullivan merged commit ea2c7e7 into master Aug 20, 2020
akaszynski added a commit that referenced this pull request Sep 2, 2020
* 🌐 Internationalization and localization.

* 🏷️ add tag to translate title

* Patch 6 (#3)

* typo fix (#864)

* ✏️ fix format of python code (#866)

* fix format of python code

We need 1 blank line before python code.

* fix format of python code

* fix format of python code

* fix format of python code

* fix format of python code

* Control points merging in the glyph filter (#870)

* Add clean paramter to the glyph filter

* Use tolerance parameter

* Set default tolerance=None

* Add RubberBand2D interactor style (#872)

* Add RubberBand2D interactor style

* Update testing

* Use format instead of fstring

* Enable smooth shading for textures (#865)

* ✏️ Fix typos. (#875)

* ✏️ Fix typos. (#876)

* ✏️ Fix typos.

* ✏️ Fix typos.

* 🌐 Internationalization and localization.

* 🏷️ add tag to translate title

Co-authored-by: Guillaume Favelier <guillaume.favelier@gmail.com>
Co-authored-by: Bane Sullivan <banesullivan@gmail.com>

* Update docs/index.rst

Co-authored-by: Alex Kaszynski <akascap@gmail.com>

* small fix by review

Co-authored-by: Guillaume Favelier <guillaume.favelier@gmail.com>
Co-authored-by: Bane Sullivan <banesullivan@gmail.com>
Co-authored-by: Alex Kaszynski <akascap@gmail.com>
@akaszynski akaszynski mentioned this pull request Sep 8, 2020
@akaszynski akaszynski deleted the feat/smooth-tex branch November 10, 2020 19:57
akaszynski added a commit that referenced this pull request Jan 22, 2021
* Patch 6 (#3)

* typo fix (#864)

* ✏️ fix format of python code (#866)

* fix format of python code

We need 1 blank line before python code.

* fix format of python code

* fix format of python code

* fix format of python code

* fix format of python code

* Control points merging in the glyph filter (#870)

* Add clean paramter to the glyph filter

* Use tolerance parameter

* Set default tolerance=None

* Add RubberBand2D interactor style (#872)

* Add RubberBand2D interactor style

* Update testing

* Use format instead of fstring

* Enable smooth shading for textures (#865)

* ✏️ Fix typos. (#875)

* ✏️ Fix typos. (#876)

* ✏️ Fix typos.

* ✏️ Fix typos.

* 🌐 Internationalization and localization.

* 🏷️ add tag to translate title

Co-authored-by: Guillaume Favelier <guillaume.favelier@gmail.com>
Co-authored-by: Bane Sullivan <banesullivan@gmail.com>

* Patch 6 (#4)

* typo fix (#864)

* ✏️ fix format of python code (#866)

* fix format of python code

We need 1 blank line before python code.

* fix format of python code

* fix format of python code

* fix format of python code

* fix format of python code

* Control points merging in the glyph filter (#870)

* Add clean paramter to the glyph filter

* Use tolerance parameter

* Set default tolerance=None

* Add RubberBand2D interactor style (#872)

* Add RubberBand2D interactor style

* Update testing

* Use format instead of fstring

* Enable smooth shading for textures (#865)

* ✏️ Fix typos. (#875)

* ✏️ Fix typos. (#876)

* ✏️ Fix typos.

* ✏️ Fix typos.

* 🌐 Internationalization and localization.

* 🏷️ add tag to translate title

* Update docs/index.rst

Co-authored-by: Alex Kaszynski <akascap@gmail.com>

* small fix by review

Co-authored-by: Guillaume Favelier <guillaume.favelier@gmail.com>
Co-authored-by: Bane Sullivan <banesullivan@gmail.com>
Co-authored-by: Alex Kaszynski <akascap@gmail.com>

* 📷 Add test camera zoom and up

* 📷 Add camera zoom and up

* ♻️ Add Camera class

* ♻️ Add docstring

* ♻️ Add Camera class

* ♻️ Add Camera class

* ♻️ Fix arg name

* ♻️ Update Pythonic

* Fix error

* Fix error

* Fix error

* Change Camera class

inherit from vtkCamera

* Clean import

* Move the Camera class to its own file.

* Improve coverage with unit testing specific to the camera class

Co-authored-by: Guillaume Favelier <guillaume.favelier@gmail.com>
Co-authored-by: Bane Sullivan <banesullivan@gmail.com>
Co-authored-by: Alex Kaszynski <akascap@gmail.com>
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