Fix high CPU usage on Windows when app is minimized#3985
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emilk merged 10 commits intoemilk:masterfrom Feb 6, 2024
Merged
Fix high CPU usage on Windows when app is minimized#3985emilk merged 10 commits intoemilk:masterfrom
emilk merged 10 commits intoemilk:masterfrom
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Remember to give your PR descriptive titles. The PR title is what ends up in the changelog!
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emilk
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Sep 1, 2024
Fix: The viewport stops working when the program is minimized.
Fix: Logically, the weird parts have been normalized.
**Issue :**
The viewport stops working when the program is minimized.
* Related #3321
* Related #3877
* Related #3985
* Closes #3972
* Closes #4772
* Related #4832
* Closes #4892
**Solution :**
When `request_redraw()` is performed in Minimized state, the occasional
screen tearing phenomenon has disappeared.
( Probably expected to be the effect of #4814 )
To address the issue of the `Immediate Viewport` not updating in
Minimized state, we can call `request_redraw()`.
486c
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to 486c/egui
that referenced
this pull request
Oct 9, 2024
Fix: The viewport stops working when the program is minimized.
Fix: Logically, the weird parts have been normalized.
**Issue :**
The viewport stops working when the program is minimized.
* Related emilk#3321
* Related emilk#3877
* Related emilk#3985
* Closes emilk#3972
* Closes emilk#4772
* Related emilk#4832
* Closes emilk#4892
**Solution :**
When `request_redraw()` is performed in Minimized state, the occasional
screen tearing phenomenon has disappeared.
( Probably expected to be the effect of emilk#4814 )
To address the issue of the `Immediate Viewport` not updating in
Minimized state, we can call `request_redraw()`.
hacknus
pushed a commit
to hacknus/egui
that referenced
this pull request
Oct 30, 2024
hacknus
pushed a commit
to hacknus/egui
that referenced
this pull request
Oct 30, 2024
Fix: The viewport stops working when the program is minimized.
Fix: Logically, the weird parts have been normalized.
**Issue :**
The viewport stops working when the program is minimized.
* Related emilk#3321
* Related emilk#3877
* Related emilk#3985
* Closes emilk#3972
* Closes emilk#4772
* Related emilk#4832
* Closes emilk#4892
**Solution :**
When `request_redraw()` is performed in Minimized state, the occasional
screen tearing phenomenon has disappeared.
( Probably expected to be the effect of emilk#4814 )
To address the issue of the `Immediate Viewport` not updating in
Minimized state, we can call `request_redraw()`.
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Closes #3982