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This brings updated support for collecting heaps when faults happen. We use the VS-shipped version in-proc and our ServiceHub process that runs on .NET Framework, but we still need to upgrade this for .NET Core-based ServiceHub processes.
It appears that some dependency of our MSBuild.UnitTests.csproj project is bringing in 5.0.0 of System.Drawing.Common, while the 6.0 SDK is referencing binaries that reference 6.0.0 of System.Drawing.Common, without carrying a proper reference to the 6.0.0 NuGet package. MSBuild can't resolve that, but adding an explicit reference to 6.0.0 of System.Drawing.Common fixes that. Upgrading to System.Drawing.Common then causes the platform analyzers to realize that we're calling a Windows-only API on a cross-platform DLL. We use HasValidFonts to work around a bug in some of our old CI infrastructure, but the only place it's already used is already restricted to Windows only, so we can just duplicate that check to make everything happy again.
…t error if struct has field initializers but no constructors (#58581)
Upgrade Microsoft.VisualStudio.Telemetry to 16.4.22
…dicatorMarginByDefault Set the default value of Combine With Indicator Margin to false
Merge release/dev17.1 to main
Merge release/dev17.1 to main
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This is an automatically generated pull request from main into main-vs-deps.
Once all conflicts are resolved and all the tests pass, you are free to merge the pull request. 🐯
Troubleshooting conflicts
Identify authors of changes which introduced merge conflicts
Scroll to the bottom, then for each file containing conflicts copy its path into the following searches:
Usually the most recent change to a file between the two branches is considered to have introduced the conflicts, but sometimes it will be necessary to look for the conflicting lines and check the blame in each branch. Generally the author whose change introduced the conflicts should pull down this PR, fix the conflicts locally, then push up a commit resolving the conflicts.
Resolve merge conflicts using your local repo
Sometimes merge conflicts may be present on GitHub but merging locally will work without conflicts. This is due to differences between the merge algorithm used in local git versus the one used by GitHub.
git fetch --all git checkout -t upstream/merges/main-to-main-vs-deps git reset --hard upstream/main-vs-deps git merge upstream/main # Fix merge conflicts git commit git push upstream merges/main-to-main-vs-deps --force