Skip to content

Add theme switching to code editor#1095

Merged
vadi2 merged 65 commits intoMudlet:developmentfrom
vadi2:add-theme-switching
Jun 28, 2017
Merged

Add theme switching to code editor#1095
vadi2 merged 65 commits intoMudlet:developmentfrom
vadi2:add-theme-switching

Conversation

@vadi2
Copy link
Copy Markdown
Member

@vadi2 vadi2 commented Jun 14, 2017

Added theme switching to the code editor widget.

This is a very basic implementation: I have plans to improve the blandness of the settings dialog, add resilience for JSON file corruption, and a few other things. However, we can all anticipate theme switching to be a popular feature of 3.3 and so I'd like to get a basic implementation of it merged into development for testing by others.

Please as soon as you can, if there are no blocking issues I'd like to get it merged with minor ones outstanding - I'll fix them in the follow-up PR I'm working on.


mpSourceEditorEdbeeDocument->setText( QString("# Enter your lua code here\n"));

mudlet::loadEdbeeTheme(mpHost->mEditorTheme, mpHost->mEditorThemeFile);
Copy link
Copy Markdown
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Shouldn't this be done just once when mudlet loads, instead of once per loaded profile?

Copy link
Copy Markdown
Member

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Haven't got the code in front of me but dlgTriggerEditor is a class that has an instantiated once per profile - so mpHost->mEditorTheme & mpHost->mEditorThemeFile may be used as non-const references here and could be modified by this call... 😖

Copy link
Copy Markdown
Member Author

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

// loads the needed edbee theme from disk for use
bool mudlet::loadEdbeeTheme(const QString &themeName, const QString &themeFile)

Copy link
Copy Markdown
Member Author

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Different profiles can use different themes, that's why it loads the profile-specific one.

@itsTheFae
Copy link
Copy Markdown
Contributor

My crash was due to missing updates for Edbee submodule, seems GitCola doesn't handle pulling those automatically so I've switched to SmartGit.
Pulled the latest stuff here, compiled and tested beautifully. The cache addition is great, and being able to edit the time settings is even better. Just out of curiosity, can a user disable auto updates entirely?

@vadi2
Copy link
Copy Markdown
Member Author

vadi2 commented Jun 17, 2017

There are no proper auto-updates - just manual updates when you go to the settings tab.

@vadi2
Copy link
Copy Markdown
Member Author

vadi2 commented Jun 17, 2017

This is ready to go in its basic implementation now - the only thing left to do is make the theme and script selection less amateurish, but given that we're halfway to a release I'll look into this after I get other necessary things covered off.

@vadi2
Copy link
Copy Markdown
Member Author

vadi2 commented Jun 20, 2017

@SlySven have a look again now that you've got a newer GCC. Travis build now as well thanks to @keneanung's work.

@vadi2 vadi2 added this to the 3.3 milestone Jun 21, 2017
@SlySven
Copy link
Copy Markdown
Member

SlySven commented Jun 25, 2017

⚠️ Users on Debian (and other Linux Distributions) may run into a problem when running Mudlet with this PR in place in that it fails to download the list of themes and they only have the default Mudlet theme to use:

screenshot_20170625_014022

Initially I thought that it might be because a QSslConfiguration was not applied like what we had to do in TLuaInterpreter::downloadFile(...) {i.e. the code inside the #ifndef`}:

    QNetworkRequest request = QNetworkRequest( url );
    // This should fix: https://bugs.launchpad.net/mudlet/+bug/1366781
    qDebug() << QByteArray(QStringLiteral("Mozilla/5.0 (Mudlet/%1%2)").arg(APP_VERSION, APP_BUILD).toUtf8().constData());
    request.setRawHeader(QByteArray("User-Agent"), QByteArray(QStringLiteral("Mozilla/5.0 (Mudlet/%1%2)").arg(APP_VERSION, APP_BUILD).toUtf8().constData()));
#ifndef QT_NO_OPENSSL
    if( url.scheme() == QStringLiteral( "https" ) ) {
        QSslConfiguration config( QSslConfiguration::defaultConfiguration() );
        request.setSslConfiguration( config );
    }
#endif
    QNetworkReply * reply = host.mLuaInterpreter.mpFileDownloader->get( request );
    host.mLuaInterpreter.downloadMap.insert( reply, localFile );

However the cause is more basic than that, in that Qt do not ship OpenSSL libraries (IIRC there are US export restrictions or sommat like that) and/or Debian no longer use the OpenSSL 1.0 version by default. Anyhow a Stack Exchange "Why is QsslSocket working with Qt 5.3 but not Qt 5.7 on Debian Stretch?" Q&A is right on the mark and once I had installed libssl1.0-dev on my Debian Stretch system, everything worked to give a wide range of code colour options...

I have one or two niggles in that changing the white-space / line separator lines in the "Main Display" tab does NOT change the settings in the new "Editor" tab - even though that is supposed to preview - until the dialogue is saved and closed - which is too late to meet the intended usage!

@vadi2 @tomcss I have a fix for that in prototype locally but I have spotted that the original end of line and end of paragraph marks that I had used before edbee came along could be incorporated into the edbee editor (with, since Qt 5.7 the option for an end of document marker which I personally had been annoyed about by it's absence from the Qt classes before that version.) I was just investigating whether I could get them into edbee with a little work and pass the enhancement up stream...

@vadi2
Copy link
Copy Markdown
Member Author

vadi2 commented Jun 25, 2017

Okay, sounds good. We have just a week until the release though, and I'd like to see the theme changing be in there. Since you've started on the getting the preview to show the line endings, I'll leave you to it.

vadi2 added 2 commits June 26, 2017 19:24
…ching

# Conflicts:
#	src/Host.cpp
#	src/dlgProfilePreferences.cpp
#	src/dlgTriggerEditor.cpp
#	src/mudlet.cpp
@vadi2
Copy link
Copy Markdown
Member Author

vadi2 commented Jun 27, 2017

@SlySven is there anything theme-switching related that's blocking this from getting in?

@SlySven
Copy link
Copy Markdown
Member

SlySven commented Jun 28, 2017

See vadi2#6 for a couple of things - after those it will be possible to have different themes in different profile's editors - which can be handy to tell them apart if you are copying stuff from one to the other and want a visual reminder which one is which! 😏

@SlySven SlySven assigned vadi2 and unassigned SlySven Jun 28, 2017
@SlySven
Copy link
Copy Markdown
Member

SlySven commented Jun 28, 2017

Note that this branch has a bug in the communi libraries where the same header files are included multiple times from different sub-directories - a fix is already in place elsewhere so there is no point in me dragging it in here as part of my PR onto your PR Vadim.

Also note that this updates the commit pulled in as a git sub-module depending on which git repository tools you are using it may need something done in developer's local copies of the submodule in order to resync your local copy of that submodule to the newer one.

* BugFix: make changed showTabs/Spaces & showLineFeed/Paragraphs immediate

Immediate that is in the preview "Editor" widget in the Profile Preference
(settings/option) dialog - changes to the main Editor (for all and each
profile) are not made until the dialog is closed with a save but as the
Editor built into one tab is supposed to be a preview it needs to change
as the options are.

Note that currently showLineFeeds/Paragraphs is not like the original
Qt Text Editor widget - instead it just puts a graphical line between each
line of text.  I believe it is possible to revise this upstream in the
Edbee-lib repository to be more like the LineEnd/Paragraph markings of the
original Qt widget but that will take a bit of time to do that I do not
have right now.

Also note that changing the show tabs / spaces option did not take effect
immediately in the Edbee editor widget but I have put forward a bugfix for
that which has already been accepted into upstream as:
PR edbee/edbee-lib#33 as a fix for:
issue edbee/edbee-lib#32

Signed-off-by: Stephen Lyons <slysven@virginmedia.com>

* Revise: ensure all aspects of edbee settings persist on item change

During testing I found that previous changes to the edbee widget set in the
profile preferences did not stay when a new Mudlet item was selected in the
editor and that a theme setting made in that dialog was routed to ALL
profiles instead of the active one.

The first of these issues I solved by ensuring all of the Font, the Theme
and the two global settings for show tabs/spaces and (the currently
misused) linefeed/paragraph marks are all set when
dlgTriggerEditor::clearDocument(...) was called.

The second was fixed by removing the inappropriate
(void) mudlet::setEditorTheme(const QString&) method and the SIGNAL
signal_editorThemeChanged(QString); the latter was wired up to a lambda
method in the dlgTriggerEditor constructor, what it did was needed but only
as a method called by (void) dlgProfilePreferences::slot_save_and_exit()
which was named
(void) dlgTriggerEditor::setThemeAndOtherSettings(const QString &).

Signed-off-by: Stephen Lyons <slysven@virginmedia.com>
@vadi2
Copy link
Copy Markdown
Member Author

vadi2 commented Jun 28, 2017

Big thanks for improving on this! I take it you're happy with the state of affairs in this - will merge.

@vadi2 vadi2 merged commit 53c58c3 into Mudlet:development Jun 28, 2017
@vadi2 vadi2 deleted the add-theme-switching branch June 28, 2017 13:51
vadi2 added a commit that referenced this pull request Jul 2, 2017
vadi2 pushed a commit that referenced this pull request Jan 12, 2019
* Removed duplicate clear event handlers call

* Revert back to dev version. 3.3 here we go!

* Adds saveWindowLayout() call to AutoSaveOnExit processing.

* Edbee editor implementation (#985)

* Added a frame to edbee so it looks nicer

* Got utf8 module to load (#1074) (update packaging!)

* Modified tooltip for Save and Save Profile to clearly indicate their keyboard shortcuts

* Added: shortcut for delete action in editor (#1084)

* shortcut added for delete action

* Removed redundant edbee config related code (#1091)

* Delete TScriptEditorManager.h

* Delete TScriptEditorManager.cpp

* BugFix: import some fixes by "Zolder" from Mudlet (Realms of Legends) fork

import: some Zoilder fixes from the MudletRL fork:
* in TBuffer::translateToPlainText(...): make some MXP related code execute
  only if Host::mFORCE_MXP_NEGOTIATION_OFF is NOT set as well as another
  condition.
* in TBuffer::wrap(...): change a for(...) {...} loop termination condition
  be a "<" rather than a "<=" test - which sounds like an "off-by-one"
  error fix-up.
* In TTextEdit:updateScreenView(): revise code that seems to prevent the
  width of a "main" console being set too small and NOT written to the
  "parent" Host::mScreenWidth variable - the original modification
  removed such a restriction completely, but I have just lowered the
  minimum from 100 to 40 and ensured it is always stored both in the local
  "main" console and to the parent record in the Host class for that
  console.
* In TTextEdit::drawForeground(...): revise the behaviour *I think* when
  at the point where a console "split" becomes unnecessary...

Signed-off-by: Stephen Lyons <slysven@virginmedia.com>

* Cut down on the length of some variable names (#1086)

* Clarified use of QLatin1String

* Adding GCC 5 for C++14 requirement (#1098)

* Fixed "reset map colors" button to work (#1049)

* Fixed "reset map colors" button to work

That's a 5 year old bug out of the way!

* Change travis configuration to use installed gcc-5 (#1108)

* Change travis configuration to use installed gcc-5

* Fixes #1104 (#1109)

Thanks to Rick for his prompt response on this

* Fixed typo in GeyserLabel.lua

Per #1112

* Fix locale to C

Enforce uniform locale so scripts don't get tripped up on number representation differences (. vs ,)

* IRC client update of UI and logic (#1072)

* Add Communi Model & Util libs

* Full refactor of IRC Client code & UI

This retains the primary functions of the old IRC client but adds many
more new IRC commands by default. The UI is slightly more organized and
interactive now.

* Adds QPointer to IRC Dialog pointer variable.

* Update Lua `sendIrc()` slightly.

* Added /msg command, Input History, and updated display colors.

Input History stores a total of 8 previously entered commands the user
can cycle through using the Up Arrow key.
The previously include /msg command has been added again.
Colors of some messages have been updated for (relatively) easier
distinction of message lines.

* Updated channel handling.

* Fix CMake builds

Things needed to fix CMake builds:
- communi CMake builds needed `include_directories` explicitly specified
- more MOC calls in communi
- more explicit dependencies to MOC files in communi
- ircmessageformatter must be compiled into mudlet

* IRC3 with more Lua features (#1087)

Changes IRC client to run with settings given per-profile, making the IRC client more visible and configurable within Lua.   
This adds configuration options to the settings window in the "Special Options" tab for configuring an IRC client on the host profile which opens the settings window.   
See the PR summary comment for details on available Lua functions and IRC Client commands.

* Add a Code of Conduct (#1110)

* Create CODE_OF_CONDUCT.md

* Fix for the QMake warnings caused by the IRC library includes.

* Finished formatting all filed & added braces (#1115)

* Finished formatting all filed & added braces

* Re-enabled map load on profile load (#1118)

* Re-enabled map load on profile load - disabling it broke scripts that relied on map data w/o the map open

* updated assignments.

* Event-based gamepad functionality (#1106)

* Add theme switching to code editor (#1095)

* Fix more Toolbar & Button bugs (#1080) (#1090)

* Fix bugs with Buttons & Toolbars.

- Fixed change detection for location, orienation, and CSS data.
- Buttons are not rendered unless they are part of a group,
Toolbar/Menu.
- ToolBars whos locations are changed now hide their previous TToolBar
or TEasyButtonBar instance as needed.

* Fix Buttons being left behind when parent toolbar is deleted.
Also allows TAction to use QPointer<T>

* Update old sourceforge page links (#1132) (#1134)

* Fixed blank command separator to not separate as people expect

* Replaced isTempKey, isTempAlias, etc with isTemporary (#1102)

* also pushed isFolder() and setIsFolder() to the parent Tree class

* Give meaning to encodings (#1107)

* Delete dev_README

Deleted outdated dev_README file.

It also didn't seem to be used all that often, else people would have raised the fact that it's outdated...

* Update travis to use Qt 5.9 for compiling (#1141)

* Re-add single QT 5.6 build job

Since we want to keep sure that the minimal Qt version is still compilable (currently we need at least 5.6), we add a single job for that version.

* Refactor: rename QMake project/sub-project files (#1103)

* refactor: rename QMake project/sub-project files

It is down right confusing having several project files in the Qt IDE
which are all labelled "src" - this commit renames the main project file
from "src.pro" to "mudlet.pro" and also renames:
* the lua_yajl module from src.pri to lua_yajl.pri
* the luazip module from src.pri to luazip.pri
it also:
* adds a new communi.pri file (see below)

I also took the liberty of renaming the project resource file from:
* mudlet_alpha.qrc to mudlet.qrc (we are well past the alpha stage now!)
and sorting a couple of items into the right order.

By creating a local project file 3rdparty/communi/communi.pri it is
possible to group the three separate but related communi libraries into
one - as it happens the effective content of the new file is identical to
that of the communi libraries own libcommuni/src/src.pri but it has some
notes on how the portion of the upstream library that we are using was
picked out of there; how to identify the effect version and how to
(hopefully) recreate things if upstream gets revised in the future!

By not using the upstream "src.pri"/"src.pro" files we avoid the confusion
of having a generic "src" project in the Mudlet project as a whole and it
is clearly identify-able as a file from the Mudlet project rather than the
sub-project that it pulls into the whole thing...

There is an minor nuisance side-effect in that having the main project
src.pro file open in a Qt Creator IDE or stored in a session will get
confused when this commit takes effect as the file will disappear from
the repository - it will be necessary to close the project and open the
new src/mudlet.pro project file (and possibly re-enter the build steps)
- OTOH the main project will now be identified as "mudlet" in Creator
rather than the previous "src". 😄

Signed-off-by: Stephen Lyons <slysven@virginmedia.com>

* Removed accidental debug echo left in (#1151)

* initialize int nIrcPort with dlgIRC::DefaultHostPort value. (#1153)

* Removes false from sendIrc() return, ignores command filtering status (#1154)

* Removes false from sendIrc() return, ignores command filtering status (not used).

* Remove punctuation from lua messages

* Improved layout of IRC preferences (#1152)

* Fix get map events (#1120)

* Adapt addMapEvent error messages to current standard
* Fix getMapEvents()
The function now returns a proper indexed table of objects that each describe
a map event.

* Add missing call to set Editor as editable. (#1159)

* Fixed tab indent to be two spaces again

* Fixed getComputerEncoding in case no key found

It'll now return the original value passed - it's way better than returning the wrong value.

* Add linux ci deployment (#1128)

* Modify files needed for CI deployment of linux builds

* Syntax fix in .travis.yml

* tar the CI AppImages as well

* Add lua sqlite runtime dependency

* Unset LD variable for linuxdeployqt

* Bugfix: unset LD_LIBRARY_PATH in every codepath

* Test: install appmenu-qt5 for global menus

* Revert 781ef97 (Install appmenu-qt5)

The issue was that the first AppImage used Qt 5.6.2 instead of Qt 5.9 (which is how 3.2 was built and how it is build now after merging development in)

* Remove manager again (#1163)

* Improved map load output to be condensed down if it's all successful (#1117)

OK! Would be happy to see that in as well for maps that take a while to load (>1s).

* Re-enable search highlighting (#1096)

* Remove mainwindow statusbar (#1162)

* Replaced statustips with tooltips in the mapper menu

* Removed statusbar

* Tagging 3.3.0

* Initial QTextToSpeech additions

* Further TTS additions and bugfixes

* Wrapping TTS functions in #ifdefs for QT_TTS_LIB

* Missing #ifdefs

* More misplaced #ifdef lines for TTS functions

* More QT_TTS_LIB ifs

* Adding QTextToSpeech to cmake lists

* Various TTS updates

* Adding GetState to TLuaInterpreter.h

* Minor fixes

* Tts temporary fixes

* Exchanging toLatin1 with toUtf8

* Fix cmake TTS module includesion

* Install Qt 5.9 TTS module on linux

* Use Qt provided definition for enabled modules

We don't need (and possibly don't want) to provide our own definition for when a module is enabled. Let's use the Qt provided definition instead.

* Output confirmation messages of enabled Qt modules

* Use upper case "Gamepad" in output

* ttsClearQueue crash fix

* Fix for global speech events

* Whitespace replacement

* Various minor fixes

* More minor fixes.

* Cleanup: make CMakeList.txt have uniform indenting and adjust CMake message

The minimum versions of the Qt TextToSpeech and Gamepad reported in the
CMake project files needed tweaking.

I have also tried to regularise the indentation in the Mudlet CMake project
files to standardise on 2 spaces.

Signed-off-by: Stephen Lyons <slysven@virginmedia.com>

* Reformat: clean up code-loyout of new TTS TLuaInterpreter code

Signed-off-by: Stephen Lyons <slysven@virginmedia.com>

* BugFix: fixup a switch() in (int) TLuaInterpreter::ttsGetState(lua_State*)

This switch was missing "break;" on all the cases and must have been
defective without them - for all but the last case extra strings would have
been pushed onto the lua stack but as the return value was 1 they may have
been discarded...

Signed-off-by: Stephen Lyons <slysven@virginmedia.com>

* Enable Qt 5.9 Windows builds for testing

* Deploy Qt 5.9 builds for testing

* Fixing double-events for queueing purposes

* Added missing symbol

* Added missing symbol

* Updating tts events to globals and adding voice

* Create TTSValues.lua

* Adding TTSValues to LuaGlobal

* Adding TTSValues to Mudlet project

* Update CMakeLists.txt

* Update TTSValues.lua

* Update Qt to 5.10 for trusty

This is needed to hopefully have some TTS backend plugins in Linux

* Queueing and crash fixes

* Renaming tts funcs

* Renaming internal functions

* Adding functions for retrieving settings

* Fixing typo

* Making ttsGetState public

* Improve error messages for ttsGetCurrentLine()

It can be incredibly frustrating to just get a boolean back as an error message when you don't know what is going on

* Update error message to be consistent with the new style

* Aligned error messages to be consistent with the new style

* Fix ttsClearQueue to return nil+error, not actually error on invalid index

* Minor code formatting

* Floats to doubles

* Update documentation links
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

4 participants