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Update SDL_GameControllerDB to point to backup repository
Revert "Update SDL_GameControllerDB to point to backup repository"
Fix Content.mgcb not being visible in VS 2019
Fix Mac tool tests
Improve native library loading
Fix initialization crash on iOS GLES 2.0 devices
Fix TFM in templates
Check for Linux instead of Mac, and fix a bit of formatting (fixes #6816)
Enable executable generation for macOS by default
ContentManager uses these for its ScratchBufferPool.
Pool ContentManager scratch buffers
Use int for parameter count in effect binary
Changelog: Remove internals and improve other entries
* Updated images to new docs standard. Additional tasks: * Update code docs to 3.8 standards * removed any lingering "pipeline" references * Removed redundant pipeline images
Tiny improvements to MGCB Editor and VS for Mac addin
3.8 Changelog Update
- Move 3.7 and XNA migration to Getting Started content - Updated toc for Getting Started pages to include the migration guides - Removed old links from header toc
The targets file does not not the list of platforms that mgcb might support so don't try to check that
[MGCB Task] Fix checking the MonoGamePlatform property
…g MonoGame statements
Update documentation structure
Fix broken links
Documentation Upgrade
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This is the merge of develop into master for the big MonoGame 3.8 release.