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Enable executable generation for macOS by default#7069

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Jjagg merged 1 commit intoMonoGame:developfrom
harry-cpp:apphost
Mar 26, 2020
Merged

Enable executable generation for macOS by default#7069
Jjagg merged 1 commit intoMonoGame:developfrom
harry-cpp:apphost

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@harry-cpp
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UseAppHost is enabled by default on Windows / Linux, and disabled by default on macOS.

@ThomasFOG
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Can this be a .Net Core issue? UseAppHost is supposedly defaulting to true since 3.0.

@Jjagg
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Jjagg commented Mar 24, 2020

UseAppHost is supposedly defaulting to true since 3.0.

This link says otherwise: https://docs.microsoft.com/en-us/dotnet/core/install/macos-notarization-issues#apphost-is-disabled-by-default

@harry-cpp
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Before anyone asks, Pipeline Tool generates a .app file, it does not need this enabled.

@ThomasFOG
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UseAppHost is supposedly defaulting to true since 3.0.

This link says otherwise: https://docs.microsoft.com/en-us/dotnet/core/install/macos-notarization-issues#apphost-is-disabled-by-default

Haha, that's so misleading with this not pointing to it: https://docs.microsoft.com/en-us/dotnet/core/project-sdk/msbuild-props#useapphost

@Jjagg Jjagg merged commit 2f8fc33 into MonoGame:develop Mar 26, 2020
@harry-cpp harry-cpp deleted the apphost branch March 26, 2020 20:16
@harry-cpp harry-cpp added this to the 3.8 Release milestone Jun 14, 2020
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3 participants