4-19-2018
Our last approach to using Taxicab difference is a memory hog and rather slow, two items that are not appealing to programming in general and especially in games and especially, especially on a ZX Spectrum where we have limited speed and limited memory. So, let’s see what we can do to make it better. So, where we last left off, memory was before we added our Taxicab routine at 13823 bytes free and after 10965 bytes free, for a total of 2858 Bytes.
Continue reading “Taxicab Difference part 2, optimzations”