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GameSparks Matchmaking and starting dedicated servers on AWS
https://gaming.youtube.com/watch?v=77CVLvAa8os
Finally after almost a week in both C++ and JavaScript, our game supports matchmaking using GameSparks and dynamically starts new dedicated servers to connect players on our Amazon EC2 instance.
(Thanks to Josh Markiewicz from Epic Games for the high level explanation of Paragon Servers)
(Thanks to Pádraig from GameSparks for Node.js setup)
So how does it all work?
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