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Watch Dogs style camera hack in Blueprints


Recently i played Watch Dogs game and I really liked the camera hacking system so i decided to create a similar effect in Unreal Engine 4 using Blueprints only. I added Camera zooming functions too but forgot to show it on this video.

Download Project

EDIT:

If you are receiving macro errors while opening this project, please download the StandardMacros.uasset and replace this with the one that comes with the editor.

Location: InstallationPath\Engine\Content\EditorBlueprintResources\StandardMacros.uasset

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