Sometimes you don’t need a map of the whole system.
You just need help with the thing you’re facing right now.
This page helps you find the right part of Stimpunks based on what you need.
If you want to understand the entire system, see:
I Need Words for What I’m Experiencing
These pages help people find language for experiences that are often invisible or misunderstood.
- Glossary
- Glossary Map
- Core Patterns of Neurodivergent Life
- Everyday Neurodivergent Realities
- The Three Forces of Neurodivergent Life
These pages explain many common experiences in neurodivergent life, including sensory overload, attention patterns, social energy, and burnout.
I’m Overwhelmed or Burned Out
If you are exhausted, overloaded, or struggling to function, start here.
- Get Help
- Regulation & Coping
- Seeds of Cope
- Designing Recovery Cycles
- Designing Regulation Spaces
- The Neurodivergent Participation Toolkit
These pages focus on regulation, recovery, and survival in environments that are not designed for neurodivergent people.
I Need Better Focus or Fewer Interruptions
Many neurodivergent people rely on deep attention and interest-driven work. These pages explore how attention works and how to protect it.
- Pattern 01 — Monotropism
- Pattern 05 — Deep Attention
- Pattern 13 — Context Switching Cost
- Designing Attention Sanctuaries
- Designing Monotropic Workflows
These pages explain why interruptions, multitasking, and rapid context switching can be especially costly.
I Want Better Meetings or Collaboration
Many collaboration systems assume constant participation, synchronous communication, and high social energy. These pages explore alternatives.
- Inclusive Meetings
- Designing Flexible Participation
- Designing Intermittent Collaboration
- Asynchronous Communication
- Interaction Badges
These ideas allow people to contribute without masking, exhaustion, or constant performance.
I Want to Design Better Environments
These pages focus on redesigning classrooms, workplaces, and other environments.
- Designing Neurodivergent Environments
- Neurodivergent Classrooms
- Neurodivergent Workplaces
- Neurodivergent Libraries
- Designing Cavendish Space
These environments apply patterns and recipes to real-world spaces.
I Want the Design Framework
If you’re interested in the underlying design system behind Stimpunks, start here.
- The Stimpunks Design Method
- Neurodivergent Design Principles
- The Neurodivergent Design Field Guide
- Neurodivergent Environment Diagnostics
- The Neurodivergent Design Standard
These pages explain the principles and methods used to design neurodivergent-supportive environments.
I Want the Big Picture
These pages explore how these ideas scale to culture, institutions, and civilization.
- The Neurodivergent Design Handbook
- The Stimpunks Catalog
- The Three Maps of Stimpunks
- The Neurodivergent Civilization Project
- Designing a Neurodivergent Civilization
These pages explore what society might look like if cognitive diversity were expected rather than suppressed.
Another Way to Explore
If you’re not sure where to start, try one of these guides:
Each guide offers a different way to navigate the Stimpunks ecosystem.
Common Situations
These are some of the most common problems people bring to Stimpunks. Each path points to patterns, recipes, and environments that can help.
Meetings drain all my energy
Many meetings assume constant eye contact, immediate responses, and sustained social engagement.
Start here:
- Inclusive Meetings
- Designing Flexible Participation
- Designing Intermittent Collaboration
- Pattern 06 — Social Energy
- Asynchronous Communication
These pages explore collaboration systems that allow people to participate without constant social demand.
I can’t focus when people keep interrupting me
Many neurodivergent people rely on deep attention to work effectively.
Start here:
- Pattern 01 — Monotropism
- Pattern 05 — Deep Attention
- Pattern 13 — Context Switching Cost
- Designing Attention Sanctuaries
- Designing Monotropic Workflows
These pages explore how to design environments that protect attention instead of fragmenting it.
I feel exhausted all the time
Chronic exhaustion is often a signal of environmental mismatch rather than personal weakness.
Start here:
- Pattern 10 — Energy Accounting
- Pattern 11 — Burnout Threshold
- Pattern 12 — Energy Recovery
- Designing Recovery Cycles
- Regulation & Coping
These pages explore how burnout emerges and how environments can support recovery.
My classroom or workplace isn’t designed for people like me
Many institutions assume one “normal” way of learning, working, and participating.
Start here:
- Designing Neurodivergent Environments
- Neurodivergent Classrooms
- Neurodivergent Workplaces
- Neurodivergent Libraries
- The Stimpunks Design Method
These pages explore how environments can be redesigned to support cognitive diversity.
I’m trying to understand how neurodivergent minds work
These pages explain some of the core patterns of neurodivergent cognition.
Start here:
- Core Patterns of Neurodivergent Life
- Pattern 02 — Spiky Profiles
- Pattern 03 — Sensory Load
- Pattern 04 — Processing Time
- The Three Forces of Neurodivergent Life
These patterns help explain why different minds interact with environments in different ways.
I want to redesign systems, not just survive them
These pages explore the broader design framework behind Stimpunks.
Start here:
- The Stimpunks Design Method
- Neurodivergent Design Principles
- The Neurodivergent Design Handbook
- Designing a Neurodivergent Civilization
- The Neurodivergent Civilization Stack
These pages explore how neurodivergent design can shape institutions, cultures, and societies.
I just want to explore the ecosystem
If you’re curious about the larger system, try these:
- The Stimpunks Catalog
- The Three Maps of Stimpunks
- The Stimpunks Universe Map
- The Neurodivergent Knowledge Garden
- The Stimpunks Canon
These pages reveal how the pieces of Stimpunks connect.
One More Path
If none of these paths fit what you’re looking for, try:
Stimpunks is designed as a knowledge ecosystem. There are many ways to explore it.
