Solid Ground {3}{G}
Enchantment
When this enchantment enters, earthbend 3. (Target land you control becomes a 0/0 creature with haste that’s still a land. Put three +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
If one or more +1/+1 counters would be put on a permanent you control, that many plus one +1/+1 counters are put on it instead.
Watermark: Earth Kingdom
Illustrated by Jason Kiantoro
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Historic
- Legal
- Modern
- Not Legal
- Brawl
- Legal
- Legacy
- Legal
- Timeless
- Legal
- Vintage
- Legal
- Pauper
- Not Legal
- Commander
- Legal
- Penny
- Not Legal
- Oathbreaker
- Legal
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Notes and Rules Information for Solid Ground:
- If a permanent you control would enter with a number of +1/+1 counters on it, it enters with that many plus one instead. (2025-10-02)
- If you control multiple copies of Solid Ground, they each increase the number of +1/+1 counters put on a permanent you control by one. (2025-10-02)
- If two or more effects attempt to modify how many counters would be put on a permanent you control, you choose the order to apply those effects, no matter who controls the sources of those effects. (2025-10-02)