Command Tower
Land
{T}: Add one mana of any color in your commander’s color identity.
Safe havens amid the desert and dragonstorms, Abzan fortresses attract merchants, travelers, outcasts, and exiles.
Illustrated by Marina Ortega Lorente
- Standard
- Not Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Historic
- Legal
- Modern
- Legal
- Brawl
- Legal
- Legacy
- Legal
- Timeless
- Legal
- Vintage
- Legal
- Pauper
- Legal
- Commander
- Legal
- Penny
- Not Legal
- Oathbreaker
- Legal
| Faces, Tokens, & Other Parts |
|---|
| Command Tower, TDC #107 |
| Tower Winder, OTC #70 |
Toolbox
Notes and Rules Information for Command Tower:
- If you have two commanders, the ability adds one mana of any color in their combined color identities. (2020-11-10)
- If your commander is a card that has no colors in its color identity, Command Tower's ability produces no mana. It doesn't produce {C}. (2020-11-10)
- If you don't have a commander, Command Tower's ability produces no mana. (2020-11-10)