Processing Plant (Mystery Booster 2 #617)

Processing Plant

Land — Ulamog's Power-Plant

Processing Plant enters the battlefield tapped.

When Processing Plant enters the battlefield, you may put a card an opponent owns from exile into that player’s graveyard. If you do, untap Processing Plant. Otherwise, exile the top card of each opponent’s library.

{T}: Add {W}, {U}, {B}, or {C}.

Illustrated by Thomas Ricci

Standard
Alchemy
Pioneer
Historic
Modern
Brawl
Legacy
Timeless
Vintage
Pauper
Commander
Penny
Oathbreaker
Notes and Rules Information for Processing Plant:
  • Players can respond to Processing Plant’s second ability as normal, but once it starts resolving and you decide whether to put a card from exile into its owner’s graveyard, it’s too late for anyone to respond. (2024-11-08)
  • Playtest cards aren’t legal for play in any tournament format other than Mystery Booster Limited formats. On the other hand, we expect they will spice up a wide variety of non-tournament games (as long as everyone’s on the same page about using them!). (2024-11-08)
  • Playtest cards use a modified version of game symbols, such as {T} and {W}. These modified symbols should be treated as the standard symbols during play. (2024-11-08)
  • For many playtest cards, you’ll need to make a generous assumption that basic game rules would be updated to allow them to work. The Mystery Booster 2 Playtest Card Notes section (reproduced here in individual Gatherer rulings) provides guidance for fitting these cards into the existing rules structure. (2024-11-08)