#mapinfo
Displays information about the current map: its name, the time passed and the remaining time.
#reborn
Checks whether your character is ready for rebirth. If not, the reasons will be shown.
#autobuff / #ab
Configure autobuff settings. You can enable or disable individual spells for autocast.
#ab <spell name>— toggles a specific spell on or off#abwith no arguments — resets the filter and enables all spells again
You can use the beginning of the spell name instead of the full name. For example:
#ab invis— toggle invisibility autocast#ab h— toggle healing autocast#ab ha— toggle haste autocast
Supported spells:
heal, haste, bless, shield, invisibility, fire protection, water protection, air protection, earth protection
This can be useful if, for example, autocasting invisibility interferes with teleportation.
#quest / #q
You can filter quests in the tavern by monster name or level:
#quest troll— quests involving trolls#quest 5— quests for level 5 monsters#quest troll.3— quests for level 3 trolls#q ghost.2 25— quest to kill 25 level 2 ghosts
To reset the filter: #quest or #q
Monster names are case-insensitive and can be partially typed. For more details, see Quest Orders.
#quest_state / #qs
Displays the current progress for the “Kill N monsters” quest.
#vote_map
Voting for the next map on server #7:
#vote_map astral_m_cape— vote for the next map (you can enter part of the map name)- You can only vote for upcoming maps in the current cycle
- Partial name search is supported
- If multiple matches are found — a list is displayed
If there are multiple votes for different maps, the map with the absolute maximum votes wins. In case of a tie — the first map that reached the maximum votes is selected.
#diplomacy
Players can set a default diplomacy mode. Examples:
#diplomacy ally+vision
#diplomacy war+silent
Thus, you will not need to manually set it every time you enter a map. The selected default diplomacy is saved in the server state.