Rules

  1. Teams should be made up exclusively of 2-6 college students who are not mentors, judges, or sponsors.
  2. Teams can of course gain advice and support from organizers, mentors, sponsors, and other participants.
  3. All games must be created in the Roblox Studio game engine
  4. All work on a project should be done at the game jam.
  5. Teams can use an idea they had before the event.
  6. Teams should be working on a new project. Adding new features to existing projects is not allowed to be submitted as a game jam project. 
  7. Teams can use libraries, frameworks, or open-source code in their projects. Working on a project before the event and open-sourcing it for the sole purpose of using the code during the event is against the spirit of the rules and is not allowed.
  8. Teams must stop developing once the time is up. However, teams are allowed to debug and make small fixes to their programs after time is up. e.g. If during testing your game you find a bug that breaks your application and the fix is only a few lines of code, it's okay to fix that. Making large changes or adding new features is not allowed.
  9. Projects that violate the rules of Roblox Hack are not allowed.
  10. Teams can be disqualified from the competition at the organizers' discretion. Reasons might include but are not limited to breaking the rules of Roblox Hack or other unsporting behavior.

 

Our game jam is dedicated to providing a safe and comfortable environment and harassment-free experience for everyone, regardless of the following:

  • gender
  • gender identity and expression
  • age
  • sexual orientation
  • disability
  • physical appearance
  • body size
  • race
  • ethnicity
  • nationality
  • religion
  • political views
  • previous game jam attendance or lack of
  • computing experience or lack of
  • chosen programming language or tech stack

We do not tolerate harassment of game jam participants in any form. Sexual language and imagery are not appropriate at any game jam venue, this includes the following:

  • games
  • talks, presentations, or demos
  • workshops
  • any parties associated with the game jam
  • social media
  • any other online media

Game jam participants violating these rules may be sanctioned or expelled from the game jam without a refund (if applicable) at the discretion of the game jam organizers.

Judging Criteria

Teams will be judged on these criteria. During judging, participants should try to describe what they did for each criterion in their project.

 

  • Theme: How creative and novel was the interpretation of the theme in the game?
  • Originality: How much of the game was created from scratch? From non-pre-made assets?
  • Completeness: Is there a demo of the product’s functionality? How production-ready is the game?
  • Gameplay: Is the game fun and engaging to play? Are there any creative and fun game mechanics?

 

These questions should only be used to help judges make decisions. There are no strict guidelines for judging. These criteria will guide judges but ultimately judges are free to make decisions based on which projects they feel are the most impressive and most deserving.