Unreal Motion 5.6
A Complete Unreal Engine Motion Design Course for Beginners
Join the waitlist to be notified when enrollment opens.
This course is included in The Unreal Megabundle
“Jesse and RedefineFX are always at the bleeding edge of what we are releasing. Their content is a great way for users at any level to get into our Motion Design tools and produce amazing results for all industries!”
– David Gralnik, Senior Product Specialist at Epic Games
What Students Are Saying
Unreal 5.6 brings official in-game support for the motion design tools, which can now also be controlled with blueprints & packaged. pic.twitter.com/yIsjF2Gbvd
— Jesse Pitela (@RedefineFX) June 12, 2025
Unreal 5.6 Motion tools now support texture input for color, displacement, and constraint - meaning you can easily cut out logos, make pixel-art and so on.
— Jesse Pitela (@RedefineFX) June 17, 2025
Full tutorials for all new features are included in Unreal Motion 5.6, opening next Wednesday June 25. pic.twitter.com/NLhEDfvhml
Stealing the Orb (Guardians-style) with the new Push effector and dynamic materials in Unreal Engine 5.5 pic.twitter.com/1xSR1vZ1AU
— Jesse Pitela (@RedefineFX) October 2, 2024
Real-time object dissolve made with the new Motion tools in Unreal Engine 5.5 pic.twitter.com/y3RVptknRw
— Jesse Pitela (@RedefineFX) October 15, 2024
The Motion tools in UE 5.5 now let you color particles by speed, age, position, and other parameters. This was previously only possible with standard Niagara. pic.twitter.com/6SuqVPaYIC
— Jesse Pitela (@RedefineFX) November 21, 2024
Unreal 5.6 motion tools can now reveal hundreds of objects, such as an entire archviz scene, all in real-time. pic.twitter.com/WWLO8HLzDO
— Jesse Pitela (@RedefineFX) June 2, 2025
Unreal 5.6 Motion tools now make it easy to visualize, reveal, and disassemble complex objects, make exploded views & break-apart animations. More examples are on the way. pic.twitter.com/GUlQnjKNrA
— Jesse Pitela (@RedefineFX) May 29, 2025
Noise-cancelling concept made with cloners & effectors in UE 5.5 pic.twitter.com/FGsaLV2B0d
— Jesse Pitela (@RedefineFX) October 17, 2024
POV: You have attraction force powers in Unreal Engine pic.twitter.com/USwY5LCngx
— Jesse Pitela (@RedefineFX) November 6, 2024
Audio-reactive blocks made with the new Motion Design tools in Unreal 5.4 🔊 pic.twitter.com/6g1yTrtDKr
— Jesse Pitela (@RedefineFX) August 9, 2024
Car reveal made with just the Motion tools in UE 5.5 pic.twitter.com/RoQtEKFjYx
— Jesse Pitela (@RedefineFX) November 16, 2024
Unreal 5.6 destruction FX made with the new Motion tools features. No sims or caching. Objects are pre-fractured with Chaos. pic.twitter.com/NfpbgnTFEE
— Jesse Pitela (@RedefineFX) June 5, 2025
You can clone a ton of buildings with the Motion Design tools in Unreal and make some trippy Doctor Strange visuals in real-time. I'm adding this to Unreal Motion, opening tomorrow. pic.twitter.com/MDVdX7oiWt
— Jesse Pitela (@RedefineFX) March 31, 2025
New in Unreal 5.5.4 Motion Tools: you can now rotate clones along their original pivot (previously they would get centered). Tutorial will be added to Unreal Motion soon. pic.twitter.com/6Z8bghRNCh
— Jesse Pitela (@RedefineFX) March 18, 2025
Heating up metal tiles with the Motion tools in UE 5.5 pic.twitter.com/H7huWLasAl
— Jesse Pitela (@RedefineFX) November 4, 2024
Stylized waves made with the Motion tools in UE 5.5 and the ship animation is driven by Animators (no keyframes). pic.twitter.com/YsT405jaq9
— Jesse Pitela (@RedefineFX) November 18, 2024
What 80 Level says:
Be the first to know when enrollment in Unreal Motion, Niagara Motion, and The Motion Bundle opens