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gpui: Make entities no longer implement Element (they go through AnyElement now)#48217

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osiewicz merged 5 commits intomainfrom
gpui-even-less-monos
Feb 3, 2026
Merged

gpui: Make entities no longer implement Element (they go through AnyElement now)#48217
osiewicz merged 5 commits intomainfrom
gpui-even-less-monos

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@osiewicz osiewicz commented Feb 2, 2026

This reduces e.g. agent_ui's LLVM lines from 1.95m to 1.7m ( -> 56009 -> 50899).
git_ui: 1.02 -> 0.917m (30700 functions -> 27496)

Overall, anything that implements Render should benefit. OTOH editor does not, because it has a custom Element impl.
Release Notes:

  • N/A

@cla-bot cla-bot bot added the cla-signed The user has signed the Contributor License Agreement label Feb 2, 2026
@maxdeviant maxdeviant changed the title gpui: Entities no longer implement Element (they go through AnyElement now) gpui: Make entities no longer implement Element (they go through AnyElement now) Feb 2, 2026
@osiewicz osiewicz merged commit f565fb8 into main Feb 3, 2026
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@osiewicz osiewicz deleted the gpui-even-less-monos branch February 3, 2026 11:00
adb-sh pushed a commit to adb-sh/zed that referenced this pull request Feb 5, 2026
…lement now) (zed-industries#48217)

This reduces e.g. agent_ui's LLVM lines from 1.95m to 1.7m ( -> 56009 ->
50899).
git_ui: 1.02 -> 0.917m (30700 functions -> 27496)


Overall, anything that implements `Render` should benefit. OTOH `editor`
does not, because it has a custom `Element` impl.
Release Notes:

- N/A
naaiyy added a commit to Glass-HQ/Glass that referenced this pull request Feb 16, 2026
Key changes:
- Reduce monomorphizations in GPUI app.rs (zed-industries#48014)
- Entities no longer implement Element directly, go through AnyElement (zed-industries#48217)
- D3D11 resource upload optimization (zed-industries#48282)
- Migrate features.edit_prediction_provider to edit_predictions.provider (zed-industries#48224)
- Make mercury and sweep non-experimental (zed-industries#48227)
- CompanionView consolidation in block_map (zed-industries#48223)
- Show memory used by language servers (zed-industries#48226)
- Settings links open sub pages (zed-industries#48212)
- Tool security rules that can't be overridden (zed-industries#48209)
- Add sweep_ai privacy mode setting (zed-industries#48220)
- Configurable REPL output size limits (zed-industries#47114)
- Fix .editorconfig files in subdirectories (zed-industries#48203)
- Security updates: bytes v1.11.1, jsonwebtoken v10
- Git UI: hide "View on GitHub" for stashes (zed-industries#48271)
- Indent guide fix in tree view with collapsed folders (zed-industries#48194)
- Edit prediction fixes and improvements

Conflict resolution:
- collab/completion.rs, collab/rpc.rs: deleted (collab removed)
- vim/search.rs: deleted (vim removed)
- livekit_api/Cargo.toml: deleted (livekit removed)
- GPUI files: deleted from Glass (handled in Obsydian-HQ/gpui)
- migrations: combined both ours (m_2026_02_06) and upstream (m_2026_02_02, m_2026_02_03)
- project.rs: kept collab functions removed, restored handle_create_file_for_peer for remote dev
- lsp_store.rs: removed collab-only set_language_server_statuses_from_proto
- proto.rs: kept CreateFileForPeer, removed CreateChannel/CreateChannelResponse
- remote_servers.rs: merged import lists (kept native button imports + added Action)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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