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Using latest windows SDK to compile RE2 libraries#607

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michaelcfanning merged 1 commit into
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using-latest-windows-sdk
Apr 11, 2022
Merged

Using latest windows SDK to compile RE2 libraries#607
michaelcfanning merged 1 commit into
mainfrom
using-latest-windows-sdk

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@eddynaka

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This change will allow us to use the latest windows SDK installed instead of hardcoding a specific version.

For significant contributions please make sure you have completed the following items:

  • ReleaseHistory.md updated for non-trivial changes
  • Added unit tests

@michaelcfanning

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Here are two questions I always ask: 1. Where are the release notes 2. where are the tests? I understand why tests don't appear here. :)

@michaelcfanning

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What you need to do is to make the release pipeline use a well-known Windows SDK and we need to document that in the PR notes.

@michaelcfanning michaelcfanning merged commit 86862e2 into main Apr 11, 2022
eddynaka added a commit that referenced this pull request Apr 11, 2022
@eddynaka eddynaka deleted the using-latest-windows-sdk branch April 28, 2022 21:59
michaelcfanning added a commit that referenced this pull request Jul 8, 2022
* Updating release history related to PR #607

* Update ReleaseHistory.md

Update release note to provide placeholder for actual windows sdk version used in release builds.

Co-authored-by: Michael C. Fanning <mikefan@microsoft.com>
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2 participants