This Unity Package contains the Unity Assets, Scenes, and Prewarping systems necessary to build Unity applications with the Project North Star headset.
These assets require the Multi-Device Beta Service to display hands.
These assets are dependent on Release 4.4.0 of the Leap Motion Unity Modules (included in the package).
- Make sure your North Star AR Headset is plugged in
- Create a new Project in Unity 2018.2 or above
- Import "LeapAR.unitypackage"
- Navigate to
LeapMotion/North Star/Scenes/NorthStar.unity - Click on the
ARCameraRiggame object and look for theWindowOffsetManagercomponent - Here, you can adjust the X and Y Shift that should be applied to the Unity Game View for it to appear on the North Star's display
- When you're satisfied with the placement; press "Move Game View To Headset"
- With the Game View on the Headset, you should be able to preview your experience in play mode!
Key Code Shortcuts in NorthStar.unity (in the Editor with the Game View in focus and playing)
Cto Toggle Visibility of Calibration Bars
We have included a pre-built version of the internal calibration tool. We can make no guarantees about the accuracy of the process in DIY environments; this pipeline is built from multiple stages, each with multiple points of failure. Included in the .zip file are a python script for calibrating the calibration cameras, a checkerboard .pdf to be used with that, and Windows-based Calibrator exe, and a readme describing how to execute the entire process.

