Skip to content

OpenGL: Handle 0 exponent in float/half conversion#72914

Merged
akien-mga merged 1 commit into
godotengine:masterfrom
JonqsGames:GL-half_to_float_zero_exp
Feb 9, 2023
Merged

OpenGL: Handle 0 exponent in float/half conversion#72914
akien-mga merged 1 commit into
godotengine:masterfrom
JonqsGames:GL-half_to_float_zero_exp

Conversation

@JonqsGames

@JonqsGames JonqsGames commented Feb 8, 2023

Copy link
Copy Markdown
Contributor

Fixes #72882 , Fixes #66462 , Fixes #66459
Supersedes #72908 and #72329

Simpler solution only checking for 0 (or too small) exponent

bugsquad edit: Fixes #71731

@clayjohn clayjohn left a comment

Copy link
Copy Markdown
Member

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Looks great! I tested locally as well and confirm it fixes the bugs listed.

@clayjohn

clayjohn commented Feb 8, 2023

Copy link
Copy Markdown
Member

Likely also fixes #71731

@akien-mga akien-mga merged commit 913a65c into godotengine:master Feb 9, 2023
@akien-mga

Copy link
Copy Markdown
Member

Thanks!

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment