Fix DirectionalLight3D shadow opacity on Forward Mobile rendering backend#71690
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akien-mga merged 1 commit intoJan 23, 2023
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This adds a line of code that was only added to
scene_forward_clustered.glslby #61893.Thanks @lostminds for spotting the issue 🙂
This closes #71606.
Testing project: test_directionallight3d_shadow_opacity_mobile.zip
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simplescreenrecorder-2023-01-19_19.39.45.mp4