Add a shadow opacity property to Light3D#61893
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I fixed shadow fade, it now works (tested with both OmniLight3D and SpotLight3D). |
reduz
previously requested changes
Aug 6, 2022
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Seems ok save for the comment I made. Needs rebase. |
This can be used to make shadows translucent for a specific light. The light distance fade system also uses this to smoothly fade the shadow when the light fade transition distance is greater than 0.
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Rebased (with suggestion applied) and tested again, it works as expected on all light types. |
akien-mga
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Aug 7, 2022
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Thanks! |
This was referenced Jan 18, 2023
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This can be used to make shadows translucent for a specific light. Performance seems to be identical from before, both with shadows enabled and disabled. This is a partial reimplementation of the
shadow_colorproperty, which had to be removed for optimization reasons.The light distance fade system also uses this to smoothly fade the shadow when the light fade transition distance is greater than 0.