Fix Screen-Transform missing in Button Size in OptionButton::show_popup#69185
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akien-mga merged 1 commit intogodotengine:masterfrom Feb 6, 2023
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The button size is affected by the screen transform, which was previously not taken into consideration.
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akien-mga
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Feb 6, 2023
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How should I handle the bugsquad edit in the OP? |
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Feel free to edit the message if you know the issue will not be fully fixed. |
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Thanks for the info, have removed the link. I just wanted to make sure, that there are no reasons for the edit, that I am not aware of. |
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Thanks! |
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The button size is affected by the screen transform, which was previously not taken into consideration.
This resulted in the following situation for an

OptionButtonwithin aSubViewportContainer.When the
SubViewportContainerhad a non-identity-transform (like a scale of 2 in the picture), the PopupMenu was positioned without including the scale for its position:fix part of #69171 (PopupMenu appears at wrong position)
follow up to #68573
Updated 2023-02-06: Rebase to master in order to include dependencies