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[release/3.x] Fix native tools if/else logic#11212

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jonfortescue merged 1 commit intodotnet:release/3.xfrom
jonfortescue:FixNativeToolsIfElseLogic3x
Oct 10, 2022
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[release/3.x] Fix native tools if/else logic#11212
jonfortescue merged 1 commit intodotnet:release/3.xfrom
jonfortescue:FixNativeToolsIfElseLogic3x

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@jonfortescue
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Description

The if/else logic was off by one curly brace (and missing a bit of logic for local dev). This bring it into parity with the main branch and will fix the issue seen in dotnet/wpf#7166.

Customer Impact

Unblocks arcade updates on release/3.x branch for customers using native tools.

Regression

No.

Risk

None.

Workarounds

No.

@jonfortescue jonfortescue self-assigned this Oct 10, 2022
jonfortescue added a commit to dotnet/wpf that referenced this pull request Oct 10, 2022
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Fix tested here and seems to be working, merging.

@jonfortescue jonfortescue merged commit b060d20 into dotnet:release/3.x Oct 10, 2022
@jonfortescue jonfortescue deleted the FixNativeToolsIfElseLogic3x branch October 10, 2022 21:47
dotnet-maestro bot added a commit to dotnet/wpf that referenced this pull request Oct 12, 2022
[release/3.1] Update dependencies from dotnet/arcade


 - Fixup curly braces to test dotnet/arcade#11212
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2 participants