This is an EPIC
Summary
EPIC description
The gamification system will include two modes: one focused on the participant and the other focused on proposals, and will be configured using an administration panel that allows the following parameters to be adjusted.
This EPIC is about the gamification centered on the participant. Below is a description of the mechanics to be implemented in order to improve the participant's engagement with Decidim.
Main related issues
General Specs and Mechanics
Notifications & feedback
Feedback is vital to any gamified system. It helps user keep track of how they are progressing, how they are “doing” within the system.
It consists of a set of elements to keep the participant informed, on an ongoing basis, to increase their perception of knowledge and control: diluted progress bars, mailings, push messages, notifications, etc.
Related issues
Categories, badges and levels
There are 4 categories defined according to the type of interaction with the platform (Promotion, Creation, Participation and Diffusion - definitive category names TBD). Within each category different badges are available.
Badges are used to reward certain actions. It's a graphical way of showing progress. Promotes the creation of an identity and reputation within the platform. It also provides feedback on the actions committed. The Badges section must be viewable on the user's profile page.
(Almost) each badge has several levels. Levels are a way to show the participant her progress on the platform and her status. They could also be a way to unlock content / functionality within the system (TBD).
Related issues
Avatar
Avatar let participant express herself and choose how she will present herself to others. Must be viewable on the user’s profile page.
In-Game Tutorial
The In-game tutorial aims to show the participant the potential of Decidim through the discovery of the different functionalities available on the platform.
A way forward is proposed with a checklist to guide the route within the platform.
Life-jacket
The life-jacket mechanics should make it easy for the participant to understand at any time where she is on the platform and what she can do.
This is an EPIC
Summary
EPIC description
The gamification system will include two modes: one focused on the participant and the other focused on proposals, and will be configured using an administration panel that allows the following parameters to be adjusted.
This EPIC is about the gamification centered on the participant. Below is a description of the mechanics to be implemented in order to improve the participant's engagement with Decidim.
Main related issues
General Specs and Mechanics
Notifications & feedback
Feedback is vital to any gamified system. It helps user keep track of how they are progressing, how they are “doing” within the system.
It consists of a set of elements to keep the participant informed, on an ongoing basis, to increase their perception of knowledge and control: diluted progress bars, mailings, push messages, notifications, etc.
Related issues
Categories, badges and levels
There are 4 categories defined according to the type of interaction with the platform (Promotion, Creation, Participation and Diffusion - definitive category names TBD). Within each category different badges are available.
Badges are used to reward certain actions. It's a graphical way of showing progress. Promotes the creation of an identity and reputation within the platform. It also provides feedback on the actions committed. The Badges section must be viewable on the user's profile page.
(Almost) each badge has several levels. Levels are a way to show the participant her progress on the platform and her status. They could also be a way to unlock content / functionality within the system (TBD).
Related issues
Avatar
Avatar let participant express herself and choose how she will present herself to others. Must be viewable on the user’s profile page.
In-Game Tutorial
The In-game tutorial aims to show the participant the potential of Decidim through the discovery of the different functionalities available on the platform.
A way forward is proposed with a checklist to guide the route within the platform.
Life-jacket
The life-jacket mechanics should make it easy for the participant to understand at any time where she is on the platform and what she can do.